Global Household VR Gym and Fitness Market Insights and Forecast to 2028
SKU ID :QYR-20485760 | Published Date: 15-Mar-2022 | No. of pages: 126Description
TOC
1 Report Business Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Household VR Gym and Fitness Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 VR Games
1.2.3 VR Fitness Equipment
1.2.4 Other
1.3 Market by Application
1.3.1 Global Household VR Gym and Fitness Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 Adult
1.3.3 Children
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Household VR Gym and Fitness Market Perspective (2017-2028)
2.2 Household VR Gym and Fitness Growth Trends by Region
2.2.1 Household VR Gym and Fitness Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 Household VR Gym and Fitness Historic Market Size by Region (2017-2022)
2.2.3 Household VR Gym and Fitness Forecasted Market Size by Region (2023-2028)
2.3 Household VR Gym and Fitness Market Dynamics
2.3.1 Household VR Gym and Fitness Industry Trends
2.3.2 Household VR Gym and Fitness Market Drivers
2.3.3 Household VR Gym and Fitness Market Challenges
2.3.4 Household VR Gym and Fitness Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Household VR Gym and Fitness Players by Revenue
3.1.1 Global Top Household VR Gym and Fitness Players by Revenue (2017-2022)
3.1.2 Global Household VR Gym and Fitness Revenue Market Share by Players (2017-2022)
3.2 Global Household VR Gym and Fitness Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Household VR Gym and Fitness Revenue
3.4 Global Household VR Gym and Fitness Market Concentration Ratio
3.4.1 Global Household VR Gym and Fitness Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Household VR Gym and Fitness Revenue in 2021
3.5 Household VR Gym and Fitness Key Players Head office and Area Served
3.6 Key Players Household VR Gym and Fitness Product Solution and Service
3.7 Date of Enter into Household VR Gym and Fitness Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Household VR Gym and Fitness Breakdown Data by Type
4.1 Global Household VR Gym and Fitness Historic Market Size by Type (2017-2022)
4.2 Global Household VR Gym and Fitness Forecasted Market Size by Type (2023-2028)
5 Household VR Gym and Fitness Breakdown Data by Application
5.1 Global Household VR Gym and Fitness Historic Market Size by Application (2017-2022)
5.2 Global Household VR Gym and Fitness Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America Household VR Gym and Fitness Market Size (2017-2028)
6.2 North America Household VR Gym and Fitness Market Size by Type
6.2.1 North America Household VR Gym and Fitness Market Size by Type (2017-2022)
6.2.2 North America Household VR Gym and Fitness Market Size by Type (2023-2028)
6.2.3 North America Household VR Gym and Fitness Market Share by Type (2017-2028)
6.3 North America Household VR Gym and Fitness Market Size by Application
6.3.1 North America Household VR Gym and Fitness Market Size by Application (2017-2022)
6.3.2 North America Household VR Gym and Fitness Market Size by Application (2023-2028)
6.3.3 North America Household VR Gym and Fitness Market Share by Application (2017-2028)
6.4 North America Household VR Gym and Fitness Market Size by Country
6.4.1 North America Household VR Gym and Fitness Market Size by Country (2017-2022)
6.4.2 North America Household VR Gym and Fitness Market Size by Country (2023-2028)
6.4.3 U.S.
6.4.4 Canada
7 Europe
7.1 Europe Household VR Gym and Fitness Market Size (2017-2028)
7.2 Europe Household VR Gym and Fitness Market Size by Type
7.2.1 Europe Household VR Gym and Fitness Market Size by Type (2017-2022)
7.2.2 Europe Household VR Gym and Fitness Market Size by Type (2023-2028)
7.2.3 Europe Household VR Gym and Fitness Market Share by Type (2017-2028)
7.3 Europe Household VR Gym and Fitness Market Size by Application
7.3.1 Europe Household VR Gym and Fitness Market Size by Application (2017-2022)
7.3.2 Europe Household VR Gym and Fitness Market Size by Application (2023-2028)
7.3.3 Europe Household VR Gym and Fitness Market Share by Application (2017-2028)
7.4 Europe Household VR Gym and Fitness Market Size by Country
7.4.1 Europe Household VR Gym and Fitness Market Size by Country (2017-2022)
7.4.2 Europe Household VR Gym and Fitness Market Size by Country (2023-2028)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Household VR Gym and Fitness Market Size (2017-2028)
8.2 Asia-Pacific Household VR Gym and Fitness Market Size by Type
8.2.1 Asia-Pacific Household VR Gym and Fitness Market Size by Type (2017-2022)
8.2.2 Asia-Pacific Household VR Gym and Fitness Market Size by Type (2023-2028)
8.2.3 Asia-Pacific Household VR Gym and Fitness Market Share by Type (2017-2028)
8.3 Asia-Pacific Household VR Gym and Fitness Market Size by Application
8.3.1 Asia-Pacific Household VR Gym and Fitness Market Size by Application (2017-2022)
8.3.2 Asia-Pacific Household VR Gym and Fitness Market Size by Application (2023-2028)
8.3.3 Asia-Pacific Household VR Gym and Fitness Market Share by Application (2017-2028)
8.4 Asia-Pacific Household VR Gym and Fitness Market Size by Region
8.4.1 Asia-Pacific Household VR Gym and Fitness Market Size by Region (2017-2022)
8.4.2 Asia-Pacific Household VR Gym and Fitness Market Size by Region (2023-2028)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America Household VR Gym and Fitness Market Size (2017-2028)
9.2 Latin America Household VR Gym and Fitness Market Size by Type
9.2.1 Latin America Household VR Gym and Fitness Market Size by Type (2017-2022)
9.2.2 Latin America Household VR Gym and Fitness Market Size by Type (2023-2028)
9.2.3 Latin America Household VR Gym and Fitness Market Share by Type (2017-2028)
9.3 Latin America Household VR Gym and Fitness Market Size by Application
9.3.1 Latin America Household VR Gym and Fitness Market Size by Application (2017-2022)
9.3.2 Latin America Household VR Gym and Fitness Market Size by Application (2023-2028)
9.3.3 Latin America Household VR Gym and Fitness Market Share by Application (2017-2028)
9.4 Latin America Household VR Gym and Fitness Market Size by Country
9.4.1 Latin America Household VR Gym and Fitness Market Size by Country (2017-2022)
9.4.2 Latin America Household VR Gym and Fitness Market Size by Country (2023-2028)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Household VR Gym and Fitness Market Size (2017-2028)
10.2 Middle East & Africa Household VR Gym and Fitness Market Size by Type
10.2.1 Middle East & Africa Household VR Gym and Fitness Market Size by Type (2017-2022)
10.2.2 Middle East & Africa Household VR Gym and Fitness Market Size by Type (2023-2028)
10.2.3 Middle East & Africa Household VR Gym and Fitness Market Share by Type (2017-2028)
10.3 Middle East & Africa Household VR Gym and Fitness Market Size by Application
10.3.1 Middle East & Africa Household VR Gym and Fitness Market Size by Application (2017-2022)
10.3.2 Middle East & Africa Household VR Gym and Fitness Market Size by Application (2023-2028)
10.3.3 Middle East & Africa Household VR Gym and Fitness Market Share by Application (2017-2028)
10.4 Middle East & Africa Household VR Gym and Fitness Market Size by Country
10.4.1 Middle East & Africa Household VR Gym and Fitness Market Size by Country (2017-2022)
10.4.2 Middle East & Africa Household VR Gym and Fitness Market Size by Country (2023-2028)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Sony
11.1.1 Sony Company Details
11.1.2 Sony Business Overview
11.1.3 Sony Household VR Gym and Fitness Introduction
11.1.4 Sony Revenue in Household VR Gym and Fitness Business (2017-2022)
11.1.5 Sony Recent Developments
11.2 VR Fitness Machine
11.2.1 VR Fitness Machine Company Details
11.2.2 VR Fitness Machine Business Overview
11.2.3 VR Fitness Machine Household VR Gym and Fitness Introduction
11.2.4 VR Fitness Machine Revenue in Household VR Gym and Fitness Business (2017-2022)
11.2.5 VR Fitness Machine Recent Developments
11.3 HOLOFIT
11.3.1 HOLOFIT Company Details
11.3.2 HOLOFIT Business Overview
11.3.3 HOLOFIT Household VR Gym and Fitness Introduction
11.3.4 HOLOFIT Revenue in Household VR Gym and Fitness Business (2017-2022)
11.3.5 HOLOFIT Recent Developments
11.4 Viro Fit
11.4.1 Viro Fit Company Details
11.4.2 Viro Fit Business Overview
11.4.3 Viro Fit Household VR Gym and Fitness Introduction
11.4.4 Viro Fit Revenue in Household VR Gym and Fitness Business (2017-2022)
11.4.5 Viro Fit Recent Developments
11.5 GymCraft
11.5.1 GymCraft Company Details
11.5.2 GymCraft Business Overview
11.5.3 GymCraft Household VR Gym and Fitness Introduction
11.5.4 GymCraft Revenue in Household VR Gym and Fitness Business (2017-2022)
11.5.5 GymCraft Recent Developments
11.6 Towermax Fitness
11.6.1 Towermax Fitness Company Details
11.6.2 Towermax Fitness Business Overview
11.6.3 Towermax Fitness Household VR Gym and Fitness Introduction
11.6.4 Towermax Fitness Revenue in Household VR Gym and Fitness Business (2017-2022)
11.6.5 Towermax Fitness Recent Developments
11.7 Sourcenity
11.7.1 Sourcenity Company Details
11.7.2 Sourcenity Business Overview
11.7.3 Sourcenity Household VR Gym and Fitness Introduction
11.7.4 Sourcenity Revenue in Household VR Gym and Fitness Business (2017-2022)
11.7.5 Sourcenity Recent Developments
11.8 VirZOOM
11.8.1 VirZOOM Company Details
11.8.2 VirZOOM Business Overview
11.8.3 VirZOOM Household VR Gym and Fitness Introduction
11.8.4 VirZOOM Revenue in Household VR Gym and Fitness Business (2017-2022)
11.8.5 VirZOOM Recent Developments
11.9 Survios
11.9.1 Survios Company Details
11.9.2 Survios Business Overview
11.9.3 Survios Household VR Gym and Fitness Introduction
11.9.4 Survios Revenue in Household VR Gym and Fitness Business (2017-2022)
11.9.5 Survios Recent Developments
11.10 Vertigo Games
11.10.1 Vertigo Games Company Details
11.10.2 Vertigo Games Business Overview
11.10.3 Vertigo Games Household VR Gym and Fitness Introduction
11.10.4 Vertigo Games Revenue in Household VR Gym and Fitness Business (2017-2022)
11.10.5 Vertigo Games Recent Developments
11.11 CCP Games
11.11.1 CCP Games Company Details
11.11.2 CCP Games Business Overview
11.11.3 CCP Games Household VR Gym and Fitness Introduction
11.11.4 CCP Games Revenue in Household VR Gym and Fitness Business (2017-2022)
11.11.5 CCP Games Recent Developments
11.12 MAD Virtual Reality Studio
11.12.1 MAD Virtual Reality Studio Company Details
11.12.2 MAD Virtual Reality Studio Business Overview
11.12.3 MAD Virtual Reality Studio Household VR Gym and Fitness Introduction
11.12.4 MAD Virtual Reality Studio Revenue in Household VR Gym and Fitness Business (2017-2022)
11.12.5 MAD Virtual Reality Studio Recent Developments
11.13 Maxint
11.13.1 Maxint Company Details
11.13.2 Maxint Business Overview
11.13.3 Maxint Household VR Gym and Fitness Introduction
11.13.4 Maxint Revenue in Household VR Gym and Fitness Business (2017-2022)
11.13.5 Maxint Recent Developments
11.14 Spectral Illusions
11.14.1 Spectral Illusions Company Details
11.14.2 Spectral Illusions Business Overview
11.14.3 Spectral Illusions Household VR Gym and Fitness Introduction
11.14.4 Spectral Illusions Revenue in Household VR Gym and Fitness Business (2017-2022)
11.14.5 Spectral Illusions Recent Developments
11.15 Croteam
11.15.1 Croteam Company Details
11.15.2 Croteam Business Overview
11.15.3 Croteam Household VR Gym and Fitness Introduction
11.15.4 Croteam Revenue in Household VR Gym and Fitness Business (2017-2022)
11.15.5 Croteam Recent Developments
11.16 Beat Games
11.16.1 Beat Games Company Details
11.16.2 Beat Games Business Overview
11.16.3 Beat Games Household VR Gym and Fitness Introduction
11.16.4 Beat Games Revenue in Household VR Gym and Fitness Business (2017-2022)
11.16.5 Beat Games Recent Developments
11.17 Epic Games
11.17.1 Epic Games Company Details
11.17.2 Epic Games Business Overview
11.17.3 Epic Games Household VR Gym and Fitness Introduction
11.17.4 Epic Games Revenue in Household VR Gym and Fitness Business (2017-2022)
11.17.5 Epic Games Recent Developments
11.18 Bethesda Softworks
11.18.1 Bethesda Softworks Company Details
11.18.2 Bethesda Softworks Business Overview
11.18.3 Bethesda Softworks Household VR Gym and Fitness Introduction
11.18.4 Bethesda Softworks Revenue in Household VR Gym and Fitness Business (2017-2022)
11.18.5 Bethesda Softworks Recent Developments
11.19 Orange Bridge Studios
11.19.1 Orange Bridge Studios Company Details
11.19.2 Orange Bridge Studios Business Overview
11.19.3 Orange Bridge Studios Household VR Gym and Fitness Introduction
11.19.4 Orange Bridge Studios Revenue in Household VR Gym and Fitness Business (2017-2022)
11.19.5 Orange Bridge Studios Recent Developments
11.20 Polyarc
11.20.1 Polyarc Company Details
11.20.2 Polyarc Business Overview
11.20.3 Polyarc Household VR Gym and Fitness Introduction
11.20.4 Polyarc Revenue in Household VR Gym and Fitness Business (2017-2022)
11.20.5 Polyarc Recent Developments
11.21 Frontier Developments
11.21.1 Frontier Developments Company Details
11.21.2 Frontier Developments Business Overview
11.21.3 Frontier Developments Household VR Gym and Fitness Introduction
11.21.4 Frontier Developments Revenue in Household VR Gym and Fitness Business (2017-2022)
11.21.5 Frontier Developments Recent Developments
11.22 Puzzle video game
11.22.1 Puzzle video game Company Details
11.22.2 Puzzle video game Business Overview
11.22.3 Puzzle video game Household VR Gym and Fitness Introduction
11.22.4 Puzzle video game Revenue in Household VR Gym and Fitness Business (2017-2022)
11.22.5 Puzzle video game Recent Developments
11.23 Owlchemy Labs
11.23.1 Owlchemy Labs Company Details
11.23.2 Owlchemy Labs Business Overview
11.23.3 Owlchemy Labs Household VR Gym and Fitness Introduction
11.23.4 Owlchemy Labs Revenue in Household VR Gym and Fitness Business (2017-2022)
11.23.5 Owlchemy Labs Recent Developments
11.24 Playful Corp.
11.24.1 Playful Corp. Company Details
11.24.2 Playful Corp. Business Overview
11.24.3 Playful Corp. Household VR Gym and Fitness Introduction
11.24.4 Playful Corp. Revenue in Household VR Gym and Fitness Business (2017-2022)
11.24.5 Playful Corp. Recent Developments
11.25 Capcom
11.25.1 Capcom Company Details
11.25.2 Capcom Business Overview
11.25.3 Capcom Household VR Gym and Fitness Introduction
11.25.4 Capcom Revenue in Household VR Gym and Fitness Business (2017-2022)
11.25.5 Capcom Recent Developments
11.26 Ubisoft
11.26.1 Ubisoft Company Details
11.26.2 Ubisoft Business Overview
11.26.3 Ubisoft Household VR Gym and Fitness Introduction
11.26.4 Ubisoft Revenue in Household VR Gym and Fitness Business (2017-2022)
11.26.5 Ubisoft Recent Developments
11.27 Ian Ball
11.27.1 Ian Ball Company Details
11.27.2 Ian Ball Business Overview
11.27.3 Ian Ball Household VR Gym and Fitness Introduction
11.27.4 Ian Ball Revenue in Household VR Gym and Fitness Business (2017-2022)
11.27.5 Ian Ball Recent Developments
11.28 Bossa Studios
11.28.1 Bossa Studios Company Details
11.28.2 Bossa Studios Business Overview
11.28.3 Bossa Studios Household VR Gym and Fitness Introduction
11.28.4 Bossa Studios Revenue in Household VR Gym and Fitness Business (2017-2022)
11.28.5 Bossa Studios Recent Developments
11.29 Stress Level Zero
11.29.1 Stress Level Zero Company Details
11.29.2 Stress Level Zero Business Overview
11.29.3 Stress Level Zero Household VR Gym and Fitness Introduction
11.29.4 Stress Level Zero Revenue in Household VR Gym and Fitness Business (2017-2022)
11.29.5 Stress Level Zero Recent Developments
11.30 KUNOS-Simulazioni Srl
11.30.1 KUNOS-Simulazioni Srl Company Details
11.30.2 KUNOS-Simulazioni Srl Business Overview
11.30.3 KUNOS-Simulazioni Srl Household VR Gym and Fitness Introduction
11.30.4 KUNOS-Simulazioni Srl Revenue in Household VR Gym and Fitness Business (2017-2022)
11.30.5 KUNOS-Simulazioni Srl Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Author Details
13.3 Disclaimer
Tables & Figures
List of Tables
Table 1. Global Household VR Gym and Fitness Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
Table 2. Key Players of VR Games
Table 3. Key Players of VR Fitness Equipment
Table 4. Key Players of Other
Table 5. Global Household VR Gym and Fitness Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
Table 6. Global Household VR Gym and Fitness Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 7. Global Household VR Gym and Fitness Market Size by Region (2017-2022) & (US$ Million)
Table 8. Global Household VR Gym and Fitness Market Share by Region (2017-2022)
Table 9. Global Household VR Gym and Fitness Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 10. Global Household VR Gym and Fitness Market Share by Region (2023-2028)
Table 11. Household VR Gym and Fitness Market Trends
Table 12. Household VR Gym and Fitness Market Drivers
Table 13. Household VR Gym and Fitness Market Challenges
Table 14. Household VR Gym and Fitness Market Restraints
Table 15. Global Household VR Gym and Fitness Revenue by Players (2017-2022) & (US$ Million)
Table 16. Global Household VR Gym and Fitness Revenue Share by Players (2017-2022)
Table 17. Global Top Household VR Gym and Fitness by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Household VR Gym and Fitness as of 2021)
Table 18. Ranking of Global Top Household VR Gym and Fitness Companies by Revenue (US$ Million) in 2021
Table 19. Global 5 Largest Players Market Share by Household VR Gym and Fitness Revenue (CR5 and HHI) & (2017-2022)
Table 20. Key Players Headquarters and Area Served
Table 21. Key Players Household VR Gym and Fitness Product Solution and Service
Table 22. Date of Enter into Household VR Gym and Fitness Market
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global Household VR Gym and Fitness Market Size by Type (2017-2022) & (US$ Million)
Table 25. Global Household VR Gym and Fitness Revenue Market Share by Type (2017-2022)
Table 26. Global Household VR Gym and Fitness Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 27. Global Household VR Gym and Fitness Revenue Market Share by Type (2023-2028)
Table 28. Global Household VR Gym and Fitness Market Size by Application (2017-2022) & (US$ Million)
Table 29. Global Household VR Gym and Fitness Revenue Share by Application (2017-2022)
Table 30. Global Household VR Gym and Fitness Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 31. Global Household VR Gym and Fitness Revenue Share by Application (2023-2028)
Table 32. North America Household VR Gym and Fitness Market Size by Type (2017-2022) & (US$ Million)
Table 33. North America Household VR Gym and Fitness Market Size by Type (2023-2028) & (US$ Million)
Table 34. North America Household VR Gym and Fitness Market Size by Application (2017-2022) & (US$ Million)
Table 35. North America Household VR Gym and Fitness Market Size by Application (2023-2028) & (US$ Million)
Table 36. North America Household VR Gym and Fitness Market Size by Country (2017-2022) & (US$ Million)
Table 37. North America Household VR Gym and Fitness Market Size by Country (2023-2028) & (US$ Million)
Table 38. Europe Household VR Gym and Fitness Market Size by Type (2017-2022) & (US$ Million)
Table 39. Europe Household VR Gym and Fitness Market Size by Type (2023-2028) & (US$ Million)
Table 40. Europe Household VR Gym and Fitness Market Size by Application (2017-2022) & (US$ Million)
Table 41. Europe Household VR Gym and Fitness Market Size by Application (2023-2028) & (US$ Million)
Table 42. Europe Household VR Gym and Fitness Market Size by Country (2017-2022) & (US$ Million)
Table 43. Europe Household VR Gym and Fitness Market Size by Country (2023-2028) & (US$ Million)
Table 44. Asia Pacific Household VR Gym and Fitness Market Size by Type (2017-2022) & (US$ Million)
Table 45. Asia Pacific Household VR Gym and Fitness Market Size by Type (2023-2028) & (US$ Million)
Table 46. Asia Pacific Household VR Gym and Fitness Market Size by Application (2017-2022) & (US$ Million)
Table 47. Asia Pacific Household VR Gym and Fitness Market Size by Application (2023-2028) & (US$ Million)
Table 48. Asia Pacific Household VR Gym and Fitness Market Size by Region (2017-2022) & (US$ Million)
Table 49. Asia Pacific Household VR Gym and Fitness Market Size by Region (2023-2028) & (US$ Million)
Table 50. Latin America Household VR Gym and Fitness Market Size by Type (2017-2022) & (US$ Million)
Table 51. Latin America Household VR Gym and Fitness Market Size by Type (2023-2028) & (US$ Million)
Table 52. Latin America Household VR Gym and Fitness Market Size by Application (2017-2022) & (US$ Million)
Table 53. Latin America Household VR Gym and Fitness Market Size by Application (2023-2028) & (US$ Million)
Table 54. Latin America Household VR Gym and Fitness Market Size by Country (2017-2022) & (US$ Million)
Table 55. Latin America Household VR Gym and Fitness Market Size by Country (2023-2028) & (US$ Million)
Table 56. Middle East and Africa Household VR Gym and Fitness Market Size by Type (2017-2022) & (US$ Million)
Table 57. Middle East and Africa Household VR Gym and Fitness Market Size by Type (2023-2028) & (US$ Million)
Table 58. Middle East and Africa Household VR Gym and Fitness Market Size by Application (2017-2022) & (US$ Million)
Table 59. Middle East and Africa Household VR Gym and Fitness Market Size by Application (2023-2028) & (US$ Million)
Table 60. Middle East and Africa Household VR Gym and Fitness Market Size by Country (2017-2022) & (US$ Million)
Table 61. Middle East and Africa Household VR Gym and Fitness Market Size by Country (2023-2028) & (US$ Million)
Table 62. Sony Company Details
Table 63. Sony Business Overview
Table 64. Sony Household VR Gym and Fitness Product
Table 65. Sony Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 66. Sony Recent Developments
Table 67. VR Fitness Machine Company Details
Table 68. VR Fitness Machine Business Overview
Table 69. VR Fitness Machine Household VR Gym and Fitness Product
Table 70. VR Fitness Machine Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 71. VR Fitness Machine Recent Developments
Table 72. HOLOFIT Company Details
Table 73. HOLOFIT Business Overview
Table 74. HOLOFIT Household VR Gym and Fitness Product
Table 75. HOLOFIT Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 76. HOLOFIT Recent Developments
Table 77. Viro Fit Company Details
Table 78. Viro Fit Business Overview
Table 79. Viro Fit Household VR Gym and Fitness Product
Table 80. Viro Fit Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 81. Viro Fit Recent Developments
Table 82. GymCraft Company Details
Table 83. GymCraft Business Overview
Table 84. GymCraft Household VR Gym and Fitness Product
Table 85. GymCraft Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 86. GymCraft Recent Developments
Table 87. Towermax Fitness Company Details
Table 88. Towermax Fitness Business Overview
Table 89. Towermax Fitness Household VR Gym and Fitness Product
Table 90. Towermax Fitness Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 91. Towermax Fitness Recent Developments
Table 92. Sourcenity Company Details
Table 93. Sourcenity Business Overview
Table 94. Sourcenity Household VR Gym and Fitness Product
Table 95. Sourcenity Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 96. Sourcenity Recent Developments
Table 97. VirZOOM Company Details
Table 98. VirZOOM Business Overview
Table 99. VirZOOM Household VR Gym and Fitness Product
Table 100. VirZOOM Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 101. VirZOOM Recent Developments
Table 102. Survios Company Details
Table 103. Survios Business Overview
Table 104. Survios Household VR Gym and Fitness Product
Table 105. Survios Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 106. Survios Recent Developments
Table 107. Vertigo Games Company Details
Table 108. Vertigo Games Business Overview
Table 109. Vertigo Games Household VR Gym and Fitness Product
Table 110. Vertigo Games Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 111. Vertigo Games Recent Developments
Table 112. CCP Games Company Details
Table 113. CCP Games Business Overview
Table 114. CCP Games Household VR Gym and Fitness Product
Table 115. CCP Games Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 116. CCP Games Recent Developments
Table 117. MAD Virtual Reality Studio Company Details
Table 118. MAD Virtual Reality Studio Business Overview
Table 119. MAD Virtual Reality Studio Household VR Gym and Fitness Product
Table 120. MAD Virtual Reality Studio Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 121. MAD Virtual Reality Studio Recent Developments
Table 122. Maxint Company Details
Table 123. Maxint Business Overview
Table 124. Maxint Household VR Gym and Fitness Product
Table 125. Maxint Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 126. Maxint Recent Developments
Table 127. Spectral Illusions Company Details
Table 128. Spectral Illusions Business Overview
Table 129. Spectral Illusions Household VR Gym and Fitness Product
Table 130. Spectral Illusions Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 131. Spectral Illusions Recent Developments
Table 132. Croteam Company Details
Table 133. Croteam Business Overview
Table 134. Croteam Household VR Gym and Fitness Product
Table 135. Croteam Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 136. Croteam Recent Developments
Table 137. Beat Games Company Details
Table 138. Beat Games Business Overview
Table 139. Beat Games Household VR Gym and Fitness Product
Table 140. Beat Games Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 141. Beat Games Recent Developments
Table 142. Epic Games Company Details
Table 143. Epic Games Business Overview
Table 144. Epic Games Household VR Gym and Fitness Product
Table 145. Epic Games Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 146. Epic Games Recent Developments
Table 147. Bethesda Softworks Company Details
Table 148. Bethesda Softworks Business Overview
Table 149. Bethesda Softworks Household VR Gym and Fitness Product
Table 150. Bethesda Softworks Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 151. Bethesda Softworks Recent Developments
Table 152. Orange Bridge Studios Company Details
Table 153. Orange Bridge Studios Business Overview
Table 154. Orange Bridge Studios Household VR Gym and Fitness Product
Table 155. Orange Bridge Studios Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 156. Orange Bridge Studios Recent Developments
Table 157. Polyarc Company Details
Table 158. Polyarc Business Overview
Table 159. Polyarc Household VR Gym and Fitness Product
Table 160. Polyarc Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 161. Polyarc Recent Developments
Table 162. Frontier Developments Company Details
Table 163. Frontier Developments Business Overview
Table 164. Frontier Developments Household VR Gym and Fitness Product
Table 165. Frontier Developments Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 166. Frontier Developments Recent Developments
Table 167. Puzzle video game Company Details
Table 168. Puzzle video game Business Overview
Table 169. Puzzle video game Household VR Gym and Fitness Product
Table 170. Puzzle video game Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 171. Puzzle video game Recent Developments
Table 172. Owlchemy Labs Company Details
Table 173. Owlchemy Labs Business Overview
Table 174. Owlchemy Labs Household VR Gym and Fitness Product
Table 175. Owlchemy Labs Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 176. Owlchemy Labs Recent Developments
Table 177. Playful Corp. Company Details
Table 178. Playful Corp. Business Overview
Table 179. Playful Corp. Household VR Gym and Fitness Product
Table 180. Playful Corp. Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 181. Playful Corp. Recent Developments
Table 182. Capcom Company Details
Table 183. Capcom Business Overview
Table 184. Capcom Household VR Gym and Fitness Product
Table 185. Capcom Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 186. Capcom Recent Developments
Table 187. Ubisoft Company Details
Table 188. Ubisoft Business Overview
Table 189. Ubisoft Household VR Gym and Fitness Product
Table 190. Ubisoft Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 191. Ubisoft Recent Developments
Table 192. Ian Ball Company Details
Table 193. Ian Ball Business Overview
Table 194. Ian Ball Household VR Gym and Fitness Product
Table 195. Ian Ball Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 196. Ian Ball Recent Developments
Table 197. Bossa Studios Company Details
Table 198. Bossa Studios Business Overview
Table 199. Bossa Studios Household VR Gym and Fitness Product
Table 200. Bossa Studios Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 201. Bossa Studios Recent Developments
Table 202. Stress Level Zero Company Details
Table 203. Stress Level Zero Business Overview
Table 204. Stress Level Zero Household VR Gym and Fitness Product
Table 205. Stress Level Zero Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 206. Stress Level Zero Recent Developments
Table 207. KUNOS-Simulazioni Srl Company Details
Table 208. KUNOS-Simulazioni Srl Business Overview
Table 209. KUNOS-Simulazioni Srl Household VR Gym and Fitness Product
Table 210. KUNOS-Simulazioni Srl Revenue in Household VR Gym and Fitness Business (2017-2022) & (US$ Million)
Table 211. KUNOS-Simulazioni Srl Recent Developments
Table 212. Research Programs/Design for This Report
Table 213. Key Data Information from Secondary Sources
Table 214. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Household VR Gym and Fitness Market Share by Type: 2021 VS 2028
Figure 2. VR Games Features
Figure 3. VR Fitness Equipment Features
Figure 4. Other Features
Figure 5. Global Household VR Gym and Fitness Market Share by Application: 2021 VS 2028
Figure 6. Adult Case Studies
Figure 7. Children Case Studies
Figure 8. Household VR Gym and Fitness Report Years Considered
Figure 9. Global Household VR Gym and Fitness Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 10. Global Household VR Gym and Fitness Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 11. Global Household VR Gym and Fitness Market Share by Region: 2021 VS 2028
Figure 12. Global Household VR Gym and Fitness Market Share by Players in 2021
Figure 13. Global Top Household VR Gym and Fitness Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Household VR Gym and Fitness as of 2021)
Figure 14. The Top 10 and 5 Players Market Share by Household VR Gym and Fitness Revenue in 2021
Figure 15. North America Household VR Gym and Fitness Market Size YoY (2017-2028) & (US$ Million)
Figure 16. North America Household VR Gym and Fitness Market Size Market Share by Type (2017-2028)
Figure 17. North America Household VR Gym and Fitness Market Size Market Share by Application (2017-2028)
Figure 18. North America Household VR Gym and Fitness Market Size Share by Country (2017-2028)
Figure 19. United States Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 20. Canada Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 21. Europe Household VR Gym and Fitness Market Size YoY (2017-2028) & (US$ Million)
Figure 22. Europe Household VR Gym and Fitness Market Size Market Share by Type (2017-2028)
Figure 23. Europe Household VR Gym and Fitness Market Size Market Share by Application (2017-2028)
Figure 24. Europe Household VR Gym and Fitness Market Size Share by Country (2017-2028)
Figure 25. Germany Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 26. France Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 27. U.K. Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 28. Italy Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 29. Russia Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 30. Nordic Countries Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 31. Asia-Pacific Household VR Gym and Fitness Market Size YoY (2017-2028) & (US$ Million)
Figure 32. Asia Pacific Household VR Gym and Fitness Market Size Market Share by Type (2017-2028)
Figure 33. Asia Pacific Household VR Gym and Fitness Market Size Market Share by Application (2017-2028)
Figure 34. Asia Pacific Household VR Gym and Fitness Market Size Share by Region (2017-2028)
Figure 35. China Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 36. Japan Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 37. South Korea Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 38. Southeast Asia Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 39. India Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 40. Australia Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
List of Figures
Figure 41. Latin America Household VR Gym and Fitness Market Size YoY (2017-2028) & (US$ Million)
Figure 42. Latin America Household VR Gym and Fitness Market Size Market Share by Type (2017-2028)
Figure 43. Latin America Household VR Gym and Fitness Market Size Market Share by Application (2017-2028)
Figure 44. Latin America Household VR Gym and Fitness Market Size Share by Country (2017-2028)
Figure 45. Mexico Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 46. Brazil Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 47. Middle East & Africa Household VR Gym and Fitness Market Size YoY (2017-2028) & (US$ Million)
Figure 48. Middle East and Africa Household VR Gym and Fitness Market Size Market Share by Type (2017-2028)
Figure 49. Middle East and Africa Household VR Gym and Fitness Market Size Market Share by Application (2017-2028)
Figure 50. Middle East and Africa Household VR Gym and Fitness Market Size Share by Country (2017-2028)
Figure 51. Turkey Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 52. Saudi Arabia Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 53. UAE Household VR Gym and Fitness Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 54. Sony Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 55. VR Fitness Machine Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 56. HOLOFIT Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 57. Viro Fit Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 58. GymCraft Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 59. Towermax Fitness Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 60. Sourcenity Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 61. VirZOOM Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 62. Survios Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 63. Vertigo Games Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 64. CCP Games Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 65. MAD Virtual Reality Studio Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 66. Maxint Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 67. Spectral Illusions Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 68. Croteam Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 69. Beat Games Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 70. Epic Games Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 71. Bethesda Softworks Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 72. Orange Bridge Studios Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 73. Polyarc Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 74. Frontier Developments Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 75. Puzzle video game Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 76. Owlchemy Labs Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 77. Playful Corp. Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 78. Capcom Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 79. Ubisoft Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 80. Ian Ball Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 81. Bossa Studios Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 82. Stress Level Zero Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 83. KUNOS-Simulazioni Srl Revenue Growth Rate in Household VR Gym and Fitness Business (2017-2022)
Figure 84. Bottom-up and Top-down Approaches for This Report
Figure 85. Data Triangulation
Figure 86. Key Executives Interviewed
Companies
Sony
VR Fitness Machine
HOLOFIT
Viro Fit
GymCraft
Towermax Fitness
Sourcenity
VirZOOM
Survios
Vertigo Games
CCP Games
MAD Virtual Reality Studio
Maxint
Spectral Illusions
Croteam
Beat Games
Epic Games
Bethesda Softworks
Orange Bridge Studios
Polyarc
Frontier Developments
Puzzle video game
Owlchemy Labs
Playful Corp.
Capcom
Ubisoft
Ian Ball
Bossa Studios
Stress Level Zero
KUNOS-Simulazioni Srl
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