Global and China Virtual Reality Headsets Market Insights, Forecast to 2026

SKU ID :QYR-16499655 | Published Date: 01-Oct-2020 | No. of pages: 144
1 Study Coverage 1.1 Virtual Reality Headsets Product Introduction 1.2 Market Segments 1.3 Key Virtual Reality Headsets Manufacturers Covered: Ranking by Revenue 1.4 Market by Type 1.4.1 Global Virtual Reality Headsets Market Size Growth Rate by Type 1.4.2 Circumscribed Type 1.4.3 Integrated Type 1.5 Market by Application 1.5.1 Global Virtual Reality Headsets Market Size Growth Rate by Application 1.5.2 Games 1.5.3 Medicine 1.5.4 Film and Television 1.5.5 Other 1.6 Study Objectives 1.7 Years Considered 2 Executive Summary 2.1 Global Virtual Reality Headsets Market Size, Estimates and Forecasts 2.1.1 Global Virtual Reality Headsets Revenue 2015-2026 2.1.2 Global Virtual Reality Headsets Sales 2015-2026 2.2 Global Virtual Reality Headsets, Market Size by Producing Regions: 2015 VS 2020 VS 2026 2.3 Virtual Reality Headsets Historical Market Size by Region (2015-2020) 2.3.1 Global Virtual Reality Headsets Retrospective Market Scenario in Sales by Region: 2015-2020 2.3.2 Global Virtual Reality Headsets Retrospective Market Scenario in Revenue by Region: 2015-2020 2.4 Virtual Reality Headsets Market Estimates and Projections by Region (2021-2026) 2.4.1 Global Virtual Reality Headsets Sales Forecast by Region (2021-2026) 2.4.2 Global Virtual Reality Headsets Revenue Forecast by Region (2021-2026) 3 Global Virtual Reality Headsets Competitor Landscape by Players 3.1 Global Top Virtual Reality Headsets Sales by Manufacturers 3.1.1 Global Virtual Reality Headsets Sales by Manufacturers (2015-2020) 3.1.2 Global Virtual Reality Headsets Sales Market Share by Manufacturers (2015-2020) 3.2 Global Virtual Reality Headsets Manufacturers by Revenue 3.2.1 Global Virtual Reality Headsets Revenue by Manufacturers (2015-2020) 3.2.2 Global Virtual Reality Headsets Revenue Share by Manufacturers (2015-2020) 3.2.3 Global Virtual Reality Headsets Market Concentration Ratio (CR5 and HHI) (2015-2020) 3.2.4 Global Top 10 and Top 5 Companies by Virtual Reality Headsets Revenue in 2019 3.2.5 Global Virtual Reality Headsets Market Share by Company Type (Tier 1, Tier 2 and Tier 3) 3.3 Global Virtual Reality Headsets Price by Manufacturers 3.4 Global Virtual Reality Headsets Manufacturing Base Distribution, Product Types 3.4.1 Virtual Reality Headsets Manufacturers Manufacturing Base Distribution, Headquarters 3.4.2 Manufacturers Virtual Reality Headsets Product Type 3.4.3 Date of International Manufacturers Enter into Virtual Reality Headsets Market 3.5 Manufacturers Mergers & Acquisitions, Expansion Plans 4 Market Size by Type (2015-2026) 4.1 Global Virtual Reality Headsets Market Size by Type (2015-2020) 4.1.1 Global Virtual Reality Headsets Sales by Type (2015-2020) 4.1.2 Global Virtual Reality Headsets Revenue by Type (2015-2020) 4.1.3 Virtual Reality Headsets Average Selling Price (ASP) by Type (2015-2026) 4.2 Global Virtual Reality Headsets Market Size Forecast by Type (2021-2026) 4.2.1 Global Virtual Reality Headsets Sales Forecast by Type (2021-2026) 4.2.2 Global Virtual Reality Headsets Revenue Forecast by Type (2021-2026) 4.2.3 Virtual Reality Headsets Average Selling Price (ASP) Forecast by Type (2021-2026) 4.3 Global Virtual Reality Headsets Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End 5 Market Size by Application (2015-2026) 5.1 Global Virtual Reality Headsets Market Size by Application (2015-2020) 5.1.1 Global Virtual Reality Headsets Sales by Application (2015-2020) 5.1.2 Global Virtual Reality Headsets Revenue by Application (2015-2020) 5.1.3 Virtual Reality Headsets Price by Application (2015-2020) 5.2 Virtual Reality Headsets Market Size Forecast by Application (2021-2026) 5.2.1 Global Virtual Reality Headsets Sales Forecast by Application (2021-2026) 5.2.2 Global Virtual Reality Headsets Revenue Forecast by Application (2021-2026) 5.2.3 Global Virtual Reality Headsets Price Forecast by Application (2021-2026) 6 China by Players, Type and Application 6.1 China Virtual Reality Headsets Market Size YoY Growth 2015-2026 6.1.1 China Virtual Reality Headsets Sales YoY Growth 2015-2026 6.1.2 China Virtual Reality Headsets Revenue YoY Growth 2015-2026 6.1.3 China Virtual Reality Headsets Market Share in Global Market 2015-2026 6.2 China Virtual Reality Headsets Market Size by Players (International and Local Players) 6.2.1 China Top Virtual Reality Headsets Players by Sales (2015-2020) 6.2.2 China Top Virtual Reality Headsets Players by Revenue (2015-2020) 6.3 China Virtual Reality Headsets Historic Market Review by Type (2015-2020) 6.3.1 China Virtual Reality Headsets Sales Market Share by Type (2015-2020) 6.3.2 China Virtual Reality Headsets Revenue Market Share by Type (2015-2020) 6.3.3 China Virtual Reality Headsets Price by Type (2015-2020) 6.4 China Virtual Reality Headsets Market Estimates and Forecasts by Type (2021-2026) 6.4.1 China Virtual Reality Headsets Sales Forecast by Type (2021-2026) 6.4.2 China Virtual Reality Headsets Revenue Forecast by Type (2021-2026) 6.4.3 China Virtual Reality Headsets Price Forecast by Type (2021-2026) 6.5 China Virtual Reality Headsets Historic Market Review by Application (2015-2020) 6.5.1 China Virtual Reality Headsets Sales Market Share by Application (2015-2020) 6.5.2 China Virtual Reality Headsets Revenue Market Share by Application (2015-2020) 6.5.3 China Virtual Reality Headsets Price by Application (2015-2020) 6.6 China Virtual Reality Headsets Market Estimates and Forecasts by Application (2021-2026) 6.6.1 China Virtual Reality Headsets Sales Forecast by Application (2021-2026) 6.6.2 China Virtual Reality Headsets Revenue Forecast by Application (2021-2026) 6.6.3 China Virtual Reality Headsets Price Forecast by Application (2021-2026) 7 North America 7.1 North America Virtual Reality Headsets Market Size YoY Growth 2015-2026 7.2 North America Virtual Reality Headsets Market Facts & Figures by Country 7.2.1 North America Virtual Reality Headsets Sales by Country (2015-2020) 7.2.2 North America Virtual Reality Headsets Revenue by Country (2015-2020) 7.2.3 U.S. 7.2.4 Canada 8 Europe 8.1 Europe Virtual Reality Headsets Market Size YoY Growth 2015-2026 8.2 Europe Virtual Reality Headsets Market Facts & Figures by Country 8.2.1 Europe Virtual Reality Headsets Sales by Country 8.2.2 Europe Virtual Reality Headsets Revenue by Country 8.2.3 Germany 8.2.4 France 8.2.5 U.K. 8.2.6 Italy 8.2.7 Russia 9 Asia Pacific 9.1 Asia Pacific Virtual Reality Headsets Market Size YoY Growth 2015-2026 9.2 Asia Pacific Virtual Reality Headsets Market Facts & Figures by Country 9.2.1 Asia Pacific Virtual Reality Headsets Sales by Region (2015-2020) 9.2.2 Asia Pacific Virtual Reality Headsets Revenue by Region 9.2.3 China 9.2.4 Japan 9.2.5 South Korea 9.2.6 India 9.2.7 Australia 9.2.8 Taiwan 9.2.9 Indonesia 9.2.10 Thailand 9.2.11 Malaysia 9.2.12 Philippines 9.2.13 Vietnam 10 Latin America 10.1 Latin America Virtual Reality Headsets Market Size YoY Growth 2015-2026 10.2 Latin America Virtual Reality Headsets Market Facts & Figures by Country 10.2.1 Latin America Virtual Reality Headsets Sales by Country 10.2.2 Latin America Virtual Reality Headsets Revenue by Country 10.2.3 Mexico 10.2.4 Brazil 10.2.5 Argentina 11 Middle East and Africa 11.1 Middle East and Africa Virtual Reality Headsets Market Size YoY Growth 2015-2026 11.2 Middle East and Africa Virtual Reality Headsets Market Facts & Figures by Country 11.2.1 Middle East and Africa Virtual Reality Headsets Sales by Country 11.2.2 Middle East and Africa Virtual Reality Headsets Revenue by Country 11.2.3 Turkey 11.2.4 Saudi Arabia 11.2.5 U.A.E 12 Company Profiles 12.1 Oculus Rift 12.1.1 Oculus Rift Corporation Information 12.1.2 Oculus Rift Description and Business Overview 12.1.3 Oculus Rift Sales, Revenue and Gross Margin (2015-2020) 12.1.4 Oculus Rift Virtual Reality Headsets Products Offered 12.1.5 Oculus Rift Recent Development 12.2 LG 12.2.1 LG Corporation Information 12.2.2 LG Description and Business Overview 12.2.3 LG Sales, Revenue and Gross Margin (2015-2020) 12.2.4 LG Virtual Reality Headsets Products Offered 12.2.5 LG Recent Development 12.3 Sony PlayStation VR 12.3.1 Sony PlayStation VR Corporation Information 12.3.2 Sony PlayStation VR Description and Business Overview 12.3.3 Sony PlayStation VR Sales, Revenue and Gross Margin (2015-2020) 12.3.4 Sony PlayStation VR Virtual Reality Headsets Products Offered 12.3.5 Sony PlayStation VR Recent Development 12.4 HTC Vive 12.4.1 HTC Vive Corporation Information 12.4.2 HTC Vive Description and Business Overview 12.4.3 HTC Vive Sales, Revenue and Gross Margin (2015-2020) 12.4.4 HTC Vive Virtual Reality Headsets Products Offered 12.4.5 HTC Vive Recent Development 12.5 Samsung Gear VR 12.5.1 Samsung Gear VR Corporation Information 12.5.2 Samsung Gear VR Description and Business Overview 12.5.3 Samsung Gear VR Sales, Revenue and Gross Margin (2015-2020) 12.5.4 Samsung Gear VR Virtual Reality Headsets Products Offered 12.5.5 Samsung Gear VR Recent Development 12.6 Microsoft HoloLens 12.6.1 Microsoft HoloLens Corporation Information 12.6.2 Microsoft HoloLens Description and Business Overview 12.6.3 Microsoft HoloLens Sales, Revenue and Gross Margin (2015-2020) 12.6.4 Microsoft HoloLens Virtual Reality Headsets Products Offered 12.6.5 Microsoft HoloLens Recent Development 12.7 FOVE VR 12.7.1 FOVE VR Corporation Information 12.7.2 FOVE VR Description and Business Overview 12.7.3 FOVE VR Sales, Revenue and Gross Margin (2015-2020) 12.7.4 FOVE VR Virtual Reality Headsets Products Offered 12.7.5 FOVE VR Recent Development 12.8 Zeiss VR One 12.8.1 Zeiss VR One Corporation Information 12.8.2 Zeiss VR One Description and Business Overview 12.8.3 Zeiss VR One Sales, Revenue and Gross Margin (2015-2020) 12.8.4 Zeiss VR One Virtual Reality Headsets Products Offered 12.8.5 Zeiss VR One Recent Development 12.9 Avegant Glyph 12.9.1 Avegant Glyph Corporation Information 12.9.2 Avegant Glyph Description and Business Overview 12.9.3 Avegant Glyph Sales, Revenue and Gross Margin (2015-2020) 12.9.4 Avegant Glyph Virtual Reality Headsets Products Offered 12.9.5 Avegant Glyph Recent Development 12.10 Razer OSVR 12.10.1 Razer OSVR Corporation Information 12.10.2 Razer OSVR Description and Business Overview 12.10.3 Razer OSVR Sales, Revenue and Gross Margin (2015-2020) 12.10.4 Razer OSVR Virtual Reality Headsets Products Offered 12.10.5 Razer OSVR Recent Development 12.11 Oculus Rift 12.11.1 Oculus Rift Corporation Information 12.11.2 Oculus Rift Description and Business Overview 12.11.3 Oculus Rift Sales, Revenue and Gross Margin (2015-2020) 12.11.4 Oculus Rift Virtual Reality Headsets Products Offered 12.11.5 Oculus Rift Recent Development 12.12 Freefly VR headset 12.12.1 Freefly VR headset Corporation Information 12.12.2 Freefly VR headset Description and Business Overview 12.12.3 Freefly VR headset Sales, Revenue and Gross Margin (2015-2020) 12.12.4 Freefly VR headset Products Offered 12.12.5 Freefly VR headset Recent Development 13 Market Opportunities, Challenges, Risks and Influences Factors Analysis 13.1 Market Opportunities and Drivers 13.2 Market Challenges 13.3 Market Risks/Restraints 13.4 Porter’s Five Forces Analysis 13.5 Primary Interviews with Key Virtual Reality Headsets Players (Opinion Leaders) 14 Value Chain and Sales Channels Analysis 14.1 Value Chain Analysis 14.2 Virtual Reality Headsets Customers 14.3 Sales Channels Analysis 14.3.1 Sales Channels 14.3.2 Distributors 15 Research Findings and Conclusion 16 Appendix 16.1 Research Methodology 16.1.1 Methodology/Research Approach 16.1.2 Data Source 16.2 Author Details 16.3 Disclaimer
List of Tables Table 1. Virtual Reality Headsets Market Segments Table 2. Ranking of Global Top Virtual Reality Headsets Manufacturers by Revenue (US$ Million) in 2019 Table 3. Global Virtual Reality Headsets Market Size Growth Rate by Type 2020-2026 (K Units) & (US$ Million) Table 4. Major Manufacturers of Circumscribed Type Table 5. Major Manufacturers of Integrated Type Table 6. Global Virtual Reality Headsets Market Size Growth Rate by Application 2020-2026 (K Units) Table 7. Global Virtual Reality Headsets Market Size by Region (K Units) & (US$ Million): 2020 VS 2026 Table 8. Global Virtual Reality Headsets Sales by Regions 2015-2020 (K Units) Table 9. Global Virtual Reality Headsets Sales Market Share by Regions (2015-2020) Table 10. Global Virtual Reality Headsets Revenue by Regions 2015-2020 (US$ Million) Table 11. Global Virtual Reality Headsets Sales Forecast by Region (2021-2026) (K Units) Table 12. Global Virtual Reality Headsets Sales by Manufacturers (2015-2020) (K Units) Table 13. Global Virtual Reality Headsets Sales Share by Manufacturers (2015-2020) Table 14. Global Virtual Reality Headsets Manufacturers Market Concentration Ratio (CR5 and HHI) (2015-2020) Table 15. Global Virtual Reality Headsets by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Virtual Reality Headsets as of 2019) Table 16. Virtual Reality Headsets Revenue by Manufacturers (2015-2020) (US$ Million) Table 17. Virtual Reality Headsets Revenue Share by Manufacturers (2015-2020) Table 18. Key Manufacturers Virtual Reality Headsets Price (2015-2020) (USD/Unit) Table 19. Virtual Reality Headsets Manufacturers Manufacturing Base Distribution and Headquarters Table 20. Manufacturers Virtual Reality Headsets Product Type Table 21. Date of International Manufacturers Enter into Virtual Reality Headsets Market Table 22. Manufacturers Mergers & Acquisitions, Expansion Plans Table 23. Global Virtual Reality Headsets Sales by Type (2015-2020) (K Units) Table 24. Global Virtual Reality Headsets Sales Share by Type (2015-2020) Table 25. Global Virtual Reality Headsets Revenue by Type (2015-2020) (US$ Million) Table 26. Global Virtual Reality Headsets Revenue Share by Type (2015-2020) Table 27. Virtual Reality Headsets Average Selling Price (ASP) by Type 2015-2020 (USD/Unit) Table 28. Global Virtual Reality Headsets Sales Share by Type (2021-2026) Table 29. Global Virtual Reality Headsets Sales by Application (2015-2020) (K Units) Table 30. Global Virtual Reality Headsets Sales Share by Application (2015-2020) Table 31. Global Virtual Reality Headsets Sales Share by Application (2021-2026) Table 32. Global Virtual Reality Headsets Sales Market Share Forecast by Application (2021-2026) Table 33. Global Virtual Reality Headsets Revenue by Application (2015-2020) (US$ Million) Table 34. Global Virtual Reality Headsets Revenue Market Share Forecast by Application (2021-2026) Table 35. China Virtual Reality Headsets Sales (K Units) of Key Companies (2015-2020) Table 36. China Virtual Reality Headsets Sales Share by Company (2015-2020) Table 37. China Virtual Reality Headsets Revenue (US$ Million) by Company (2015-2020) Table 38. China Virtual Reality Headsets Sales (K Units) by Type (2015-2020) Table 39. China Virtual Reality Headsets Sales Share by Type (2015-2020) Table 40. China Virtual Reality Headsets Revenue (US$ Million) Market Share by Type (2015-2020) Table 41. China Virtual Reality Headsets Price (K Units) by Type (2015-2020) Table 42. China Virtual Reality Headsets Sales (K Units) by Type (2021-2026) Table 43. China Virtual Reality Headsets Sales Share by Type (2021-2026) Table 44. China Virtual Reality Headsets Revenue (US$ Million) Market Share by Type (2021-2026) Table 45. China Virtual Reality Headsets Revenue Share by Type (2021-2026) Table 46. China Virtual Reality Headsets Price (K Units) by Type (2021-2026) Table 47. China Virtual Reality Headsets Sales (K Units) by Application (2015-2020) Table 48. China Virtual Reality Headsets Sales Share by Application (2015-2020) Table 49. China Virtual Reality Headsets Revenue (US$ Million) Market Share by Application (2015-2020) Table 50. China Virtual Reality Headsets Sales (K Units) by Application (2021-2026) Table 51. China Virtual Reality Headsets Sales Share by Application (2021-2026) Table 52. China Virtual Reality Headsets Revenue (US$ Million) Market Share by Application (2021-2026) Table 53. China Virtual Reality Headsets Revenue Share by Application (2021-2026) Table 54. North America Virtual Reality Headsets Sales by Country (2015-2020) (K Units) Table 55. North America Virtual Reality Headsets Sales Market Share by Country (2015-2020) Table 56. North America Virtual Reality Headsets Revenue by Country (2015-2020) (US$ Million) Table 57. North America Virtual Reality Headsets Revenue Market Share by Country (2015-2020) Table 58. Europe Virtual Reality Headsets Sales by Country (2015-2020) (K Units) Table 59. Europe Virtual Reality Headsets Sales Market Share by Country (2015-2020) Table 60. Europe Virtual Reality Headsets Revenue by Country (2015-2020) (US$ Million) Table 61. Europe Virtual Reality Headsets Revenue Market Share by Country (2015-2020) Table 62. Asia Pacific Virtual Reality Headsets Sales by Region (2015-2020) (K Units) Table 63. Asia Pacific Virtual Reality Headsets Sales Market Share by Region (2015-2020) Table 64. Asia Pacific Virtual Reality Headsets Revenue by Region (2015-2020) (US$ Million) Table 65. Asia Pacific Virtual Reality Headsets Revenue Market Share by Region (2015-2020) Table 66. Latin America Virtual Reality Headsets Sales by Country (2015-2020) (K Units) Table 67. Latin America Virtual Reality Headsets Sales Market Share by Country (2015-2020) Table 68. Latin Americaa Virtual Reality Headsets Revenue by Country (2015-2020) (US$ Million) Table 69. Latin America Virtual Reality Headsets Revenue Market Share by Country (2015-2020) Table 70. Middle East and Africa Virtual Reality Headsets Sales by Country (2015-2020) (K Units) Table 71. Middle East and Africa Virtual Reality Headsets Sales Market Share by Country (2015-2020) Table 72. Middle East and Africa Virtual Reality Headsets Revenue by Country (2015-2020) (US$ Million) Table 73. Middle East and Africa Virtual Reality Headsets Revenue Market Share by Country (2015-2020) Table 74. Oculus Rift Corporation Information Table 75. Oculus Rift Description and Business Overview Table 76. Oculus Rift Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 77. Oculus Rift Virtual Reality Headsets Product Table 78. Oculus Rift Recent Development Table 79. LG Corporation Information Table 80. LG Description and Business Overview Table 81. LG Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 82. LG Product Table 83. LG Recent Development Table 84. Sony PlayStation VR Corporation Information Table 85. Sony PlayStation VR Description and Business Overview Table 86. Sony PlayStation VR Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 87. Sony PlayStation VR Product Table 88. Sony PlayStation VR Recent Development Table 89. HTC Vive Corporation Information Table 90. HTC Vive Description and Business Overview Table 91. HTC Vive Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 92. HTC Vive Product Table 93. HTC Vive Recent Development Table 94. Samsung Gear VR Corporation Information Table 95. Samsung Gear VR Description and Business Overview Table 96. Samsung Gear VR Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 97. Samsung Gear VR Product Table 98. Samsung Gear VR Recent Development Table 99. Microsoft HoloLens Corporation Information Table 100. Microsoft HoloLens Description and Business Overview Table 101. Microsoft HoloLens Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 102. Microsoft HoloLens Product Table 103. Microsoft HoloLens Recent Development Table 104. FOVE VR Corporation Information Table 105. FOVE VR Description and Business Overview Table 106. FOVE VR Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 107. FOVE VR Product Table 108. FOVE VR Recent Development Table 109. Zeiss VR One Corporation Information Table 110. Zeiss VR One Description and Business Overview Table 111. Zeiss VR One Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 112. Zeiss VR One Product Table 113. Zeiss VR One Recent Development Table 114. Avegant Glyph Corporation Information Table 115. Avegant Glyph Description and Business Overview Table 116. Avegant Glyph Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 117. Avegant Glyph Product Table 118. Avegant Glyph Recent Development Table 119. Razer OSVR Corporation Information Table 120. Razer OSVR Description and Business Overview Table 121. Razer OSVR Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 122. Razer OSVR Product Table 123. Razer OSVR Recent Development Table 124. Google Cardboard Corporation Information Table 125. Google Cardboard Description and Business Overview Table 126. Google Cardboard Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 127. Google Cardboard Product Table 128. Google Cardboard Recent Development Table 129. Freefly VR headset Corporation Information Table 130. Freefly VR headset Description and Business Overview Table 131. Freefly VR headset Virtual Reality Headsets Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020) Table 132. Freefly VR headset Product Table 133. Freefly VR headset Recent Development Table 134. Key Opportunities and Drivers: Impact Analysis (2021-2026) Table 135. Key Challenges Table 136. Market Risks Table 137. Main Points Interviewed from Key Virtual Reality Headsets Players Table 138. Virtual Reality Headsets Customers List Table 139. Virtual Reality Headsets Distributors List Table 140. Research Programs/Design for This Report Table 141. Key Data Information from Secondary Sources Table 142. Key Data Information from Primary Sources List of Figures Figure 1. Virtual Reality Headsets Product Picture Figure 2. Global Virtual Reality Headsets Sales Market Share by Type in 2020 & 2026 Figure 3. Circumscribed Type Product Picture Figure 4. Integrated Type Product Picture Figure 5. Global Virtual Reality Headsets Sales Market Share by Application in 2020 & 2026 Figure 6. Games Figure 7. Medicine Figure 8. Film and Television Figure 9. Other Figure 10. Virtual Reality Headsets Report Years Considered Figure 11. Global Virtual Reality Headsets Market Size 2015-2026 (US$ Million) Figure 12. Global Virtual Reality Headsets Sales 2015-2026 (K Units) Figure 13. Global Virtual Reality Headsets Market Size Market Share by Region: 2020 Versus 2026 Figure 14. Global Virtual Reality Headsets Sales Market Share by Region (2015-2020) Figure 15. Global Virtual Reality Headsets Sales Market Share by Region in 2019 Figure 16. Global Virtual Reality Headsets Revenue Market Share by Region (2015-2020) Figure 17. Global Virtual Reality Headsets Revenue Market Share by Region in 2019 Figure 18. Global Virtual Reality Headsets Sales Share by Manufacturer in 2019 Figure 19. The Top 10 and 5 Players Market Share by Virtual Reality Headsets Revenue in 2019 Figure 20. Virtual Reality Headsets Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019 Figure 21. Global Virtual Reality Headsets Sales Market Share by Type (2015-2020) Figure 22. Global Virtual Reality Headsets Sales Market Share by Type in 2019 Figure 23. Global Virtual Reality Headsets Revenue Market Share by Type (2015-2020) Figure 24. Global Virtual Reality Headsets Revenue Market Share by Type in 2019 Figure 25. Global Virtual Reality Headsets Market Share by Price Range (2015-2020) Figure 26. Global Virtual Reality Headsets Sales Market Share by Application (2015-2020) Figure 27. Global Virtual Reality Headsets Sales Market Share by Application in 2019 Figure 28. Global Virtual Reality Headsets Revenue Market Share by Application (2015-2020) Figure 29. Global Virtual Reality Headsets Revenue Market Share by Application in 2019 Figure 30. China Virtual Reality Headsets Sales Growth Rate 2015-2026 (K Units) Figure 31. China Virtual Reality Headsets Revenue Growth Rate 2015-2026 (US$ Million) Figure 32. China Virtual Reality Headsets Market Share in Global Market 2015-2026 Figure 33. China 5 and 10 Largest Virtual Reality Headsets Players Market Share by Revenue in Virtual Reality Headsets in 2019 Figure 34. China Virtual Reality Headsets Revenue Share by Type (2015-2020) Figure 35. China Virtual Reality Headsets Revenue Growth Rate by Type in 2015 & 2019 Figure 36. China Virtual Reality Headsets Revenue Share by Application (2015-2020) Figure 37. China Virtual Reality Headsets Revenue Growth Rate by Application in 2015 & 2019 Figure 38. North America Virtual Reality Headsets Sales Growth Rate 2015-2020 (K Units) Figure 39. North America Virtual Reality Headsets Revenue Growth Rate 2015-2020 (US$ Million) Figure 40. North America Virtual Reality Headsets Sales Market Share by Country in 2019 Figure 41. North America Virtual Reality Headsets Revenue Market Share by Country in 2019 Figure 42. U.S. Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 43. U.S. Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 44. Canada Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 45. Canada Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 46. Europe Virtual Reality Headsets Sales Growth Rate 2015-2020 (K Units) Figure 47. Europe Virtual Reality Headsets Revenue Growth Rate 2015-2020 (US$ Million) Figure 48. Europe Virtual Reality Headsets Sales Market Share by Country in 2019 Figure 49. Europe Virtual Reality Headsets Revenue Market Share by Country in 2019 Figure 50. Germany Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 51. Germany Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 52. France Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 53. France Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 54. U.K. Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 55. U.K. Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 56. Italy Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 57. Italy Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 58. Russia Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 59. Russia Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 60. Asia Pacific Virtual Reality Headsets Sales Growth Rate 2015-2020 (K Units) Figure 61. Asia Pacific Virtual Reality Headsets Revenue Growth Rate 2015-2020 (US$ Million) Figure 62. Asia Pacific Virtual Reality Headsets Sales Market Share by Region in 2019 Figure 63. Asia Pacific Virtual Reality Headsets Revenue Market Share by Region in 2019 Figure 64. China Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 65. China Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 66. Japan Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 67. Japan Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 68. South Korea Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 69. South Korea Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 70. India Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 71. India Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 72. Australia Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 73. Australia Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 74. Taiwan Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 75. Taiwan Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 76. Indonesia Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 77. Indonesia Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 78. Thailand Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 79. Thailand Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 80. Malaysia Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 81. Malaysia Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 82. Philippines Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 83. Philippines Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 84. Vietnam Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 85. Vietnam Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 86. Latin America Virtual Reality Headsets Sales Growth Rate 2015-2020 (K Units) Figure 87. Latin America Virtual Reality Headsets Revenue Growth Rate 2015-2020 (US$ Million) Figure 88. Latin America Virtual Reality Headsets Sales Market Share by Country in 2019 Figure 89. Latin America Virtual Reality Headsets Revenue Market Share by Country in 2019 Figure 90. Mexico Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 91. Mexico Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 92. Brazil Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 93. Brazil Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 94. Argentina Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 95. Argentina Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 96. Middle East and Africa Virtual Reality Headsets Sales Growth Rate 2015-2020 (K Units) Figure 97. Middle East and Africa Virtual Reality Headsets Revenue Growth Rate 2015-2020 (US$ Million) Figure 98. Middle East and Africa Virtual Reality Headsets Sales Market Share by Country in 2019 Figure 99. Middle East and Africa Virtual Reality Headsets Revenue Market Share by Country in 2019 Figure 100. Turkey Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 101. Turkey Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 102. Saudi Arabia Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 103. Saudi Arabia Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 104. U.A.E Virtual Reality Headsets Sales Growth Rate (2015-2020) (K Units) Figure 105. U.A.E Virtual Reality Headsets Revenue Growth Rate (2015-2020) (US$ Million) Figure 106. Porter's Five Forces Analysis Figure 107. Virtual Reality Headsets Value Chain Figure 108. Channels of Distribution Figure 109. Distributors Profiles Figure 110. Bottom-up and Top-down Approaches for This Report Figure 111. Data Triangulation Figure 112. Key Executives Interviewed
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