Global Mobile Augmented Reality (MAR) Market Report, History and Forecast 2015-2026, Breakdown Data by Companies, Key Regions, Types and Application

SKU ID :QYR-16381172 | Published Date: 08-Sep-2020 | No. of pages: 115
1 Market Overview of Mobile Augmented Reality (MAR) 1.1 Mobile Augmented Reality (MAR) Market Overview 1.1.1 Mobile Augmented Reality (MAR) Product Scope 1.1.2 Market Status and Outlook 1.2 Global Mobile Augmented Reality (MAR) Market Size Overview by Region 2015 VS 2020 VS 2026 1.3 Global Mobile Augmented Reality (MAR) Market Size by Region (2015-2026) 1.4 Global Mobile Augmented Reality (MAR) Historic Market Size by Region (2015-2020) 1.5 Global Mobile Augmented Reality (MAR) Market Size Forecast by Region (2021-2026) 1.6 Key Regions, Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) 1.6.1 North America Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) 1.6.2 Europe Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) 1.6.3 Asia-Pacific Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) 1.6.4 Latin America Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) 1.6.5 Middle East & Africa Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) 2 Mobile Augmented Reality (MAR) Market Overview by Type 2.1 Global Mobile Augmented Reality (MAR) Market Size by Type: 2015 VS 2020 VS 2026 2.2 Global Mobile Augmented Reality (MAR) Historic Market Size by Type (2015-2020) 2.3 Global Mobile Augmented Reality (MAR) Forecasted Market Size by Type (2021-2026) 2.4 Monitor-Based 2.5 Video See-through HMD 2.6 Head-mounted Displays 3 Mobile Augmented Reality (MAR) Market Overview by Application 3.1 Global Mobile Augmented Reality (MAR) Market Size by Application: 2015 VS 2020 VS 2026 3.2 Global Mobile Augmented Reality (MAR) Historic Market Size by Application (2015-2020) 3.3 Global Mobile Augmented Reality (MAR) Forecasted Market Size by Application (2021-2026) 3.4 Medical Field 3.5 Military 3.6 Protection Of Cultural Heritage 3.7 Industrial Maintenance 3.8 Network Communication 3.9 Entertainment 3.10 Other 4 Global Mobile Augmented Reality (MAR) Competition Analysis by Players 4.1 Global Mobile Augmented Reality (MAR) Market Size (Million US$) by Players (2015-2020) 4.2 Global Top Manufacturers by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Mobile Augmented Reality (MAR) as of 2019) 4.3 Date of Key Manufacturers Enter into Mobile Augmented Reality (MAR) Market 4.4 Global Top Players Mobile Augmented Reality (MAR) Headquarters and Area Served 4.5 Key Players Mobile Augmented Reality (MAR) Product Solution and Service 4.6 Competitive Status 4.6.1 Mobile Augmented Reality (MAR) Market Concentration Rate 4.6.2 Mergers & Acquisitions, Expansion Plans 5 Company (Top Players) Profiles and Key Data 5.1 Google 5.1.1 Google Profile 5.1.2 Google Main Business 5.1.3 Google Products, Services and Solutions 5.1.4 Google Revenue (US$ Million) & (2015-2020) 5.1.5 Google Recent Developments 5.2 Microsoft Corporation 5.2.1 Microsoft Corporation Profile 5.2.2 Microsoft Corporation Main Business and Company’s Total Revenue 5.2.3 Microsoft Corporation Products, Services and Solutions 5.2.4 Microsoft Corporation Revenue (US$ Million) (2015-2020) 5.2.5 Microsoft Corporation Recent Development and Reaction to Covid-19 5.3 VUZIX 5.5.1 VUZIX Profile 5.3.2 VUZIX Main Business 5.3.3 VUZIX Products, Services and Solutions 5.3.4 VUZIX Revenue (US$ Million) & (2015-2020) 5.3.5 SONY Recent Developments 5.4 SONY 5.4.1 SONY Profile 5.4.2 SONY Main Business 5.4.3 SONY Products, Services and Solutions 5.4.4 SONY Revenue (US$ Million) & (2015-2020) 5.4.5 SONY Recent Developments 5.5 Epson 5.5.1 Epson Profile 5.5.2 Epson Main Business 5.5.3 Epson Products, Services and Solutions 5.5.4 Epson Revenue (US$ Million) & (2015-2020) 5.5.5 Epson Recent Developments 5.6 Intel 5.6.1 Intel Profile 5.6.2 Intel Main Business 5.6.3 Intel Products, Services and Solutions 5.6.4 Intel Revenue (US$ Million) & (2015-2020) 5.6.5 Intel Recent Developments 5.7 Mindmaze 5.7.1 Mindmaze Profile 5.7.2 Mindmaze Main Business and Company’s Total Revenue 5.7.3 Mindmaze Products, Services and Solutions 5.7.4 Mindmaze Revenue (US$ Million) (2015-2020) 5.7.5 Mindmaze Recent Development and Reaction to Covid-19 5.8 Seebright 5.8.1 Seebright Profile 5.8.2 Seebright Main Business 5.8.3 Seebright Products, Services and Solutions 5.8.4 Seebright Revenue (US$ Million) & (2015-2020) 5.8.5 Seebright Recent Developments 5.9 Wikitude 5.9.1 Wikitude Profile 5.9.2 Wikitude Main Business 5.9.3 Wikitude Products, Services and Solutions 5.9.4 Wikitude Revenue (US$ Million) & (2015-2020) 5.9.5 Wikitude Recent Developments 5.10 Aurasma 5.10.1 Aurasma Profile 5.10.2 Aurasma Main Business 5.10.3 Aurasma Products, Services and Solutions 5.10.4 Aurasma Revenue (US$ Million) & (2015-2020) 5.10.5 Aurasma Recent Developments 5.11 Daqri 5.11.1 Daqri Profile 5.11.2 Daqri Main Business 5.11.3 Daqri Products, Services and Solutions 5.11.4 Daqri Revenue (US$ Million) & (2015-2020) 5.11.5 Daqri Recent Developments 5.12 Metaio 5.12.1 Metaio Profile 5.12.2 Metaio Main Business 5.12.3 Metaio Products, Services and Solutions 5.12.4 Metaio Revenue (US$ Million) & (2015-2020) 5.12.5 Metaio Recent Developments 5.13 Total Immersion 5.13.1 Total Immersion Profile 5.13.2 Total Immersion Main Business 5.13.3 Total Immersion Products, Services and Solutions 5.13.4 Total Immersion Revenue (US$ Million) & (2015-2020) 5.13.5 Total Immersion Recent Developments 5.14 Qualcomm 5.14.1 Qualcomm Profile 5.14.2 Qualcomm Main Business 5.14.3 Qualcomm Products, Services and Solutions 5.14.4 Qualcomm Revenue (US$ Million) & (2015-2020) 5.14.5 Qualcomm Recent Developments 5.15 Marxent 5.15.1 Marxent Profile 5.15.2 Marxent Main Business 5.15.3 Marxent Products, Services and Solutions 5.15.4 Marxent Revenue (US$ Million) & (2015-2020) 5.15.5 Marxent Recent Developments 5.16 Blippar 5.16.1 Blippar Profile 5.16.2 Blippar Main Business and Company’s Total Revenue 5.16.3 Blippar Products, Services and Solutions 5.16.4 Blippar Revenue (US$ Million) (2015-2020) 5.16.5 Blippar Recent Development and Reaction to Covid-19 5.17 Catchoom 5.17.1 Catchoom Profile 5.17.2 Catchoom Main Business 5.17.3 Catchoom Products, Services and Solutions 5.17.4 Catchoom Revenue (US$ Million) & (2015-2020) 5.17.5 Catchoom Recent Developments 5.18 Ngrain 5.18.1 Ngrain Profile 5.18.2 Ngrain Main Business 5.18.3 Ngrain Products, Services and Solutions 5.18.4 Ngrain Revenue (US$ Million) & (2015-2020) 5.18.5 Ngrain Recent Developments 5.19 Zappar 5.19.1 Zappar Profile 5.19.2 Zappar Main Business 5.19.3 Zappar Products, Services and Solutions 5.19.4 Zappar Revenue (US$ Million) & (2015-2020) 5.19.5 Zappar Recent Developments 5.20 Infinity Augmented Reality 5.20.1 Infinity Augmented Reality Profile 5.20.2 Infinity Augmented Reality Main Business 5.20.3 Infinity Augmented Reality Products, Services and Solutions 5.20.4 Infinity Augmented Reality Revenue (US$ Million) & (2015-2020) 5.20.5 Infinity Augmented Reality Recent Developments 5.21 Samsung Electronics 5.21.1 Samsung Electronics Profile 5.21.2 Samsung Electronics Main Business 5.21.3 Samsung Electronics Products, Services and Solutions 5.21.4 Samsung Electronics Revenue (US$ Million) & (2015-2020) 5.21.5 Samsung Electronics Recent Developments 5.22 Catchoom Technologies 5.22.1 Catchoom Technologies Profile 5.22.2 Catchoom Technologies Main Business 5.22.3 Catchoom Technologies Products, Services and Solutions 5.22.4 Catchoom Technologies Revenue (US$ Million) & (2015-2020) 5.22.5 Catchoom Technologies Recent Developments 5.23 Atheer 5.23.1 Atheer Profile 5.23.2 Atheer Main Business 5.23.3 Atheer Products, Services and Solutions 5.23.4 Atheer Revenue (US$ Million) & (2015-2020) 5.23.5 Atheer Recent Developments 5.24 Hannovermesse 5.24.1 Hannovermesse Profile 5.24.2 Hannovermesse Main Business 5.24.3 Hannovermesse Products, Services and Solutions 5.24.4 Hannovermesse Revenue (US$ Million) & (2015-2020) 5.24.5 Hannovermesse Recent Developments 6 North America 6.1 North America Mobile Augmented Reality (MAR) Market Size by Country 6.2 United States 6.3 Canada 7 Europe 7.1 Europe Mobile Augmented Reality (MAR) Market Size by Country 7.2 Germany 7.3 France 7.4 U.K. 7.5 Italy 7.6 Russia 7.7 Nordic 7.8 Rest of Europe 8 Asia-Pacific 8.1 Asia-Pacific Mobile Augmented Reality (MAR) Market Size by Region 8.2 China 8.3 Japan 8.4 South Korea 8.5 Southeast Asia 8.6 India 8.7 Australia 8.8 Rest of Asia-Pacific 9 Latin America 9.1 Latin America Mobile Augmented Reality (MAR) Market Size by Country 9.2 Mexico 9.3 Brazil 9.4 Rest of Latin America 10 Middle East & Africa 10.1 Middle East & Africa Mobile Augmented Reality (MAR) Market Size by Country 10.2 Turkey 10.3 Saudi Arabia 10.4 UAE 10.5 Rest of Middle East & Africa 11 Mobile Augmented Reality (MAR) Market Dynamics 11.1 Industry Trends 11.2 Market Drivers 11.3 Market Challenges 11.4 Market Restraints 12 Research Finding /Conclusion 13 Methodology and Data Source 13.1 Methodology/Research Approach 13.1.1 Research Programs/Design 13.1.2 Market Size Estimation 13.1.3 Market Breakdown and Data Triangulation 13.2 Data Source 13.2.1 Secondary Sources 13.2.2 Primary Sources 13.3 Disclaimer 13.4 Author List
List of Tables Table 1. Global Market Mobile Augmented Reality (MAR) Market Size (US$ Million) Comparison by Region 2015 VS 2020 VS 2026 Table 2. Global Mobile Augmented Reality (MAR) Market Size by Region (2015-2020) (US$ Million) Table 3. Global Mobile Augmented Reality (MAR) Market Size Share by Region (2015-2020) Table 4. Global Mobile Augmented Reality (MAR) Forecasted Market Size by Region (2021-2026) (US$ Million) Table 5. Global Mobile Augmented Reality (MAR) Forecasted Market Size Share by Region (2021-2026) Table 6. Global Mobile Augmented Reality (MAR) Market Size (US$ Million) by Type: 2015 VS 2020 VS 2026 Table 7. Global Mobile Augmented Reality (MAR) Market Size by Type (2015-2020) (US$ Million) Table 8. Global Mobile Augmented Reality (MAR) Revenue Market Share by Type (2015-2020) Table 9. Global Mobile Augmented Reality (MAR) Forecasted Market Size by Type (2021-2026) (US$ Million) Table 10. Global Mobile Augmented Reality (MAR) Revenue Market Share by Type (2021-2026) Table 11. Global Mobile Augmented Reality (MAR) Market Size (US$ Million) by Application: 2015 VS 2020 VS 2026 Table 12. Global Mobile Augmented Reality (MAR) Market Size by Application (2015-2020) (US$ Million) Table 13. Global Mobile Augmented Reality (MAR) Revenue Market Share by Application (2015-2020) Table 14. Global Mobile Augmented Reality (MAR) Forecasted Market Size by Application (2021-2026) (US$ Million) Table 15. Global Mobile Augmented Reality (MAR) Revenue Market Share by Application (2021-2026) Table 16. Global Mobile Augmented Reality (MAR) Revenue (US$ Million) by Players (2015-2020) Table 17. Global Mobile Augmented Reality (MAR) Revenue Market Share by Players (2015-2020) Table 18. Global Top Manufacturers Market Share by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Mobile Augmented Reality (MAR) as of 2019) Table 19. Date of Key Manufacturers Enter into Mobile Augmented Reality (MAR) Market Table 20. Global Mobile Augmented Reality (MAR) Top Players Headquarters and Area Served Table 21. Mobile Augmented Reality (MAR) Product Solution and Service Table 22. Global Mobile Augmented Reality (MAR) Manufacturers Market Concentration Ratio (CR5 and HHI) Table 23. Mergers & Acquisitions, Expansion Plans Table 24. Google Basic Information List Table 25. Google Description and Business Overview Table 26. Google Mobile Augmented Reality (MAR) Products, Services and Solutions Table 27. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Google (2015-2020) Table 28. Google Recent Developments Table 29. Microsoft Corporation Basic Information List Table 30. Microsoft Corporation Description and Business Overview Table 31. Microsoft Corporation Mobile Augmented Reality (MAR) Products, Services and Solutions Table 32. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Microsoft Corporation (2015-2020) Table 33. Microsoft Corporation Recent Developments Table 34. VUZIX Basic Information List Table 35. VUZIX Description and Business Overview Table 36. VUZIX Mobile Augmented Reality (MAR) Products, Services and Solutions Table 37. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of VUZIX (2015-2020) Table 38. VUZIX Recent Developments Table 39. SONY Basic Information List Table 40. SONY Description and Business Overview Table 41. SONY Mobile Augmented Reality (MAR) Products, Services and Solutions Table 42. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of SONY (2015-2020) Table 43. SONY Recent Developments Table 44. Epson Basic Information List Table 45. Epson Description and Business Overview Table 46. Epson Mobile Augmented Reality (MAR) Products, Services and Solutions Table 47. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Epson (2015-2020) Table 48. Epson Recent Developments Table 49. Intel Basic Information List Table 50. Intel Description and Business Overview Table 51. Intel Mobile Augmented Reality (MAR) Products, Services and Solutions Table 52. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Intel (2015-2020) Table 53. Intel Recent Developments Table 54. Mindmaze Basic Information List Table 55. Mindmaze Description and Business Overview Table 56. Mindmaze Mobile Augmented Reality (MAR) Products, Services and Solutions Table 57. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Mindmaze (2015-2020) Table 58. Mindmaze Recent Developments Table 59. Seebright Basic Information List Table 60. Seebright Description and Business Overview Table 61. Seebright Mobile Augmented Reality (MAR) Products, Services and Solutions Table 62. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Seebright (2015-2020) Table 63. Seebright Recent Developments Table 64. Wikitude Basic Information List Table 65. Wikitude Description and Business Overview Table 66. Wikitude Mobile Augmented Reality (MAR) Products, Services and Solutions Table 67. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Wikitude (2015-2020) Table 68. Wikitude Recent Developments Table 69. Aurasma Basic Information List Table 70. Aurasma Description and Business Overview Table 71. Aurasma Mobile Augmented Reality (MAR) Products, Services and Solutions Table 72. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Aurasma (2015-2020) Table 73. Aurasma Recent Developments Table 74. Daqri Basic Information List Table 75. Daqri Description and Business Overview Table 76. Daqri Mobile Augmented Reality (MAR) Products, Services and Solutions Table 77. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Daqri (2015-2020) Table 78. Daqri Recent Developments Table 79. Metaio Basic Information List Table 80. Metaio Description and Business Overview Table 81. Metaio Mobile Augmented Reality (MAR) Products, Services and Solutions Table 82. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Metaio (2015-2020) Table 83. Metaio Recent Developments Table 84. Total Immersion Basic Information List Table 85. Total Immersion Description and Business Overview Table 86. Total Immersion Mobile Augmented Reality (MAR) Products, Services and Solutions Table 87. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Total Immersion (2015-2020) Table 88. Total Immersion Recent Developments Table 89. Qualcomm Basic Information List Table 90. Qualcomm Description and Business Overview Table 91. Qualcomm Mobile Augmented Reality (MAR) Products, Services and Solutions Table 92. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Qualcomm (2015-2020) Table 93. Qualcomm Recent Developments Table 94. Marxent Basic Information List Table 95. Marxent Description and Business Overview Table 96. Marxent Mobile Augmented Reality (MAR) Products, Services and Solutions Table 97. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Marxent (2015-2020) Table 98. Marxent Recent Developments Table 99. Blippar Basic Information List Table 100. Blippar Description and Business Overview Table 101. Blippar Mobile Augmented Reality (MAR) Products, Services and Solutions Table 102. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Blippar (2015-2020) Table 103. Blippar Recent Developments Table 104. Catchoom Basic Information List Table 105. Catchoom Description and Business Overview Table 106. Catchoom Mobile Augmented Reality (MAR) Products, Services and Solutions Table 107. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Catchoom (2015-2020) Table 108. Catchoom Recent Developments Table 109. Ngrain Basic Information List Table 110. Ngrain Description and Business Overview Table 111. Ngrain Mobile Augmented Reality (MAR) Products, Services and Solutions Table 112. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Ngrain (2015-2020) Table 113. Ngrain Recent Developments Table 114. Zappar Basic Information List Table 115. Zappar Description and Business Overview Table 116. Zappar Mobile Augmented Reality (MAR) Products, Services and Solutions Table 117. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Zappar (2015-2020) Table 118. Zappar Recent Developments Table 119. Infinity Augmented Reality Basic Information List Table 120. Infinity Augmented Reality Description and Business Overview Table 121. Infinity Augmented Reality Mobile Augmented Reality (MAR) Products, Services and Solutions Table 122. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Infinity Augmented Reality (2015-2020) Table 123. Infinity Augmented Reality Recent Developments Table 124. Samsung Electronics Basic Information List Table 125. Samsung Electronics Description and Business Overview Table 126. Samsung Electronics Mobile Augmented Reality (MAR) Products, Services and Solutions Table 127. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Samsung Electronics (2015-2020) Table 128. Samsung Electronics Recent Developments Table 129. Catchoom Technologies Basic Information List Table 130. Catchoom Technologies Description and Business Overview Table 131. Catchoom Technologies Mobile Augmented Reality (MAR) Products, Services and Solutions Table 132. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Catchoom Technologies (2015-2020) Table 133. Catchoom Technologies Recent Developments Table 134. Atheer Basic Information List Table 135. Atheer Description and Business Overview Table 136. Atheer Mobile Augmented Reality (MAR) Products, Services and Solutions Table 137. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Atheer (2015-2020) Table 138. Atheer Recent Developments Table 139. Hannovermesse Basic Information List Table 140. Hannovermesse Description and Business Overview Table 141. Hannovermesse Mobile Augmented Reality (MAR) Products, Services and Solutions Table 142. Revenue (Million US$) in Mobile Augmented Reality (MAR) Business of Hannovermesse (2015-2020) Table 143. Hannovermesse Recent Developments Table 144. North America Mobile Augmented Reality (MAR) Market Size by Country (2015-2020) & (US$ Million) Table 145. North America Mobile Augmented Reality (MAR) Market Size Share by Country (2015-2020) Table 146. Europe Mobile Augmented Reality (MAR) Market Size by Country (2015-2020) & (US$ Million) Table 147. Europe Mobile Augmented Reality (MAR) Market Size Share by Country (2015-2020) Table 148. Asia-Pacific Mobile Augmented Reality (MAR) Market Size by Country (2015-2020) & (US$ Million) Table 149. Asia-Pacific Mobile Augmented Reality (MAR) Market Size Share by Country (2015-2020) (US$ Million) Table 150. Latin America Mobile Augmented Reality (MAR) Market Size by Country (2015-2020) & (US$ Million) Table 151. Latin America Mobile Augmented Reality (MAR) Market Size Share by Country (2015-2020) (US$ Million) Table 152. Middle East & Africa Mobile Augmented Reality (MAR) Market Size by Players (2015-2020) (US$ Million) Table 153. Middle East & Africa Mobile Augmented Reality (MAR) Market Size Share by Players (2015-2020) (US$ Million) Table 154. Mobile Augmented Reality (MAR) Market Trends Table 155. Mobile Augmented Reality (MAR) Market Drivers Table 156. Mobile Augmented Reality (MAR) Market Challenges Table 157. Mobile Augmented Reality (MAR) Market Restriants Table 158. Research Programs/Design for This Report Table 159. Key Data Information from Secondary Sources Table 160. Key Data Information from Primary Sources List of Figures Figure 1. Global Mobile Augmented Reality (MAR) Market Size Year-over-Year 2015-2026 & (US$ Million) Figure 2. Global Mobile Augmented Reality (MAR) Market Size (US$ Million), 2015 VS 2020VS 2026 Figure 3. Global Mobile Augmented Reality (MAR) Market Share by Regions: 2020 VS 2026 Figure 4. North America Mobile Augmented Reality (MAR) Market Size (US$ Million) Growth Rate (2015-2026) Figure 5. Europe Mobile Augmented Reality (MAR) Market Size (US$ Million) and Growth Rate (2015-2026) Figure 6. Asia-Pacific Mobile Augmented Reality (MAR) Market Size (US$ Million) and Growth Rate (2015-2026) Figure 7. Latin America Mobile Augmented Reality (MAR) Market Size (US$ Million) and Growth Rate (2015-2026) Figure 8. Middle East & Africa Mobile Augmented Reality (MAR) Market Size (US$ Million) and Growth Rate (2015-2026) Figure 9. Global Mobile Augmented Reality (MAR) Market Share by Type in 2020 & 2026 Figure 10. Monitor-Based Market Size (US$ Million) YoY Growth (2015-2026) Figure 11. Video See-through HMD Market Size (US$ Million) YoY Growth (2015-2026) Figure 12. Head-mounted Displays Market Size (US$ Million) YoY Growth (2015-2026) Figure 13. Global Mobile Augmented Reality (MAR) Market Size Share by Application in 2020 & 2026 Figure 14. Medical Field Market Size (US$ Million) YoY Growth (2015-2026) Figure 15. Military Market Size (US$ Million) YoY Growth (2015-2026) Figure 16. Protection Of Cultural Heritage Market Size (US$ Million) YoY Growth (2015-2026) Figure 17. Industrial Maintenance Market Size (US$ Million) YoY Growth (2015-2026) Figure 18. Network Communication Market Size (US$ Million) YoY Growth (2015-2026) Figure 19. Entertainment Market Size (US$ Million) YoY Growth (2015-2026) Figure 20. Mobile Augmented Reality (MAR) Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019 Figure 21. Global Top 5 and Top 10 Players Mobile Augmented Reality (MAR) Market Share in 2019 Figure 22. United States Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 23. Canada Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 24. Germany Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 25. France Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 26. U.K. Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 27. Italy Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 28. Russia Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 29. Nordic Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 30. Rest of Europe Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 31. China Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 32. Japan Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 33. South Korea Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 34. Southeast Asia Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 35. India Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 36. Australia Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 37. Rest of Asia-Pacific Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 38. Mexico Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 39. Brazil Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 40. Rest of Latin America Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 41. Turkey Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 42. Saudi Arabia Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 43. UAE Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 44. Rest of Middle East & Africa Mobile Augmented Reality (MAR) Market Size YoY Growth (2015-2026) & (US$ Million) Figure 45. Bottom-up and Top-down Approaches for This Report Figure 46. Data Triangulation
Google Microsoft Corporation VUZIX SONY Epson Intel Mindmaze Seebright Wikitude Aurasma Daqri Metaio Total Immersion Qualcomm Marxent Blippar Catchoom Ngrain Zappar Infinity Augmented Reality Samsung Electronics Catchoom Technologies Atheer Hannovermesse
  • PRICE
  • $3350
    $6700
    $5025
    Buy Now

Our Clients