COVID-19 Impact on Global Video Game Software Market Size, Status and Forecast 2020-2026

SKU ID :QYR-15615894 | Published Date: 30-Apr-2020 | No. of pages: 96
1 Report Overview 1.1 Study Scope 1.2 Key Market Segments 1.3 Players Covered: Ranking by Video Game Software Revenue 1.4 Market Analysis by Type 1.4.1 Global Video Game Software Market Size Growth Rate by Type: 2020 VS 2026 1.4.2 Browser Games 1.4.3 PC Games 1.4.4 Smart Phone/Tablet Games 1.4.5 Console Games 1.5 Market by Application 1.5.1 Global Video Game Software Market Share by Application: 2020 VS 2026 1.5.2 Stand-alone Games 1.5.3 Online Games 1.6 Coronavirus Disease 2019 (Covid-19): Video Game Software Industry Impact 1.6.1 How the Covid-19 is Affecting the Video Game Software Industry 1.6.1.1 Video Game Software Business Impact Assessment - Covid-19 1.6.1.2 Supply Chain Challenges 1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products 1.6.2 Market Trends and Video Game Software Potential Opportunities in the COVID-19 Landscape 1.6.3 Measures / Proposal against Covid-19 1.6.3.1 Government Measures to Combat Covid-19 Impact 1.6.3.2 Proposal for Video Game Software Players to Combat Covid-19 Impact 1.7 Study Objectives 1.8 Years Considered 2 Global Growth Trends by Regions 2.1 Video Game Software Market Perspective (2015-2026) 2.2 Video Game Software Growth Trends by Regions 2.2.1 Video Game Software Market Size by Regions: 2015 VS 2020 VS 2026 2.2.2 Video Game Software Historic Market Share by Regions (2015-2020) 2.2.3 Video Game Software Forecasted Market Size by Regions (2021-2026) 2.3 Industry Trends and Growth Strategy 2.3.1 Market Top Trends 2.3.2 Market Drivers 2.3.3 Market Challenges 2.3.4 Porter’s Five Forces Analysis 2.3.5 Video Game Software Market Growth Strategy 2.3.6 Primary Interviews with Key Video Game Software Players (Opinion Leaders) 3 Competition Landscape by Key Players 3.1 Global Top Video Game Software Players by Market Size 3.1.1 Global Top Video Game Software Players by Revenue (2015-2020) 3.1.2 Global Video Game Software Revenue Market Share by Players (2015-2020) 3.1.3 Global Video Game Software Market Share by Company Type (Tier 1, Tier 2 and Tier 3) 3.2 Global Video Game Software Market Concentration Ratio 3.2.1 Global Video Game Software Market Concentration Ratio (CR5 and HHI) 3.2.2 Global Top 10 and Top 5 Companies by Video Game Software Revenue in 2019 3.3 Video Game Software Key Players Head office and Area Served 3.4 Key Players Video Game Software Product Solution and Service 3.5 Date of Enter into Video Game Software Market 3.6 Mergers & Acquisitions, Expansion Plans 4 Breakdown Data by Type (2015-2026) 4.1 Global Video Game Software Historic Market Size by Type (2015-2020) 4.2 Global Video Game Software Forecasted Market Size by Type (2021-2026) 5 Video Game Software Breakdown Data by Application (2015-2026) 5.1 Global Video Game Software Market Size by Application (2015-2020) 5.2 Global Video Game Software Forecasted Market Size by Application (2021-2026) 6 North America 6.1 North America Video Game Software Market Size (2015-2020) 6.2 Video Game Software Key Players in North America (2019-2020) 6.3 North America Video Game Software Market Size by Type (2015-2020) 6.4 North America Video Game Software Market Size by Application (2015-2020) 7 Europe 7.1 Europe Video Game Software Market Size (2015-2020) 7.2 Video Game Software Key Players in Europe (2019-2020) 7.3 Europe Video Game Software Market Size by Type (2015-2020) 7.4 Europe Video Game Software Market Size by Application (2015-2020) 8 China 8.1 China Video Game Software Market Size (2015-2020) 8.2 Video Game Software Key Players in China (2019-2020) 8.3 China Video Game Software Market Size by Type (2015-2020) 8.4 China Video Game Software Market Size by Application (2015-2020) 9 Japan 9.1 Japan Video Game Software Market Size (2015-2020) 9.2 Video Game Software Key Players in Japan (2019-2020) 9.3 Japan Video Game Software Market Size by Type (2015-2020) 9.4 Japan Video Game Software Market Size by Application (2015-2020) 10 Southeast Asia 10.1 Southeast Asia Video Game Software Market Size (2015-2020) 10.2 Video Game Software Key Players in Southeast Asia (2019-2020) 10.3 Southeast Asia Video Game Software Market Size by Type (2015-2020) 10.4 Southeast Asia Video Game Software Market Size by Application (2015-2020) 11 India 11.1 India Video Game Software Market Size (2015-2020) 11.2 Video Game Software Key Players in India (2019-2020) 11.3 India Video Game Software Market Size by Type (2015-2020) 11.4 India Video Game Software Market Size by Application (2015-2020) 12 Central & South America 12.1 Central & South America Video Game Software Market Size (2015-2020) 12.2 Video Game Software Key Players in Central & South America (2019-2020) 12.3 Central & South America Video Game Software Market Size by Type (2015-2020) 12.4 Central & South America Video Game Software Market Size by Application (2015-2020) 13 Key Players Profiles 13.1 Sony 13.1.1 Sony Company Details 13.1.2 Sony Business Overview and Its Total Revenue 13.1.3 Sony Video Game Software Introduction 13.1.4 Sony Revenue in Video Game Software Business (2015-2020)) 13.1.5 Sony Recent Development 13.2 Activision Blizzard 13.2.1 Activision Blizzard Company Details 13.2.2 Activision Blizzard Business Overview and Its Total Revenue 13.2.3 Activision Blizzard Video Game Software Introduction 13.2.4 Activision Blizzard Revenue in Video Game Software Business (2015-2020) 13.2.5 Activision Blizzard Recent Development 13.3 Microsoft 13.3.1 Microsoft Company Details 13.3.2 Microsoft Business Overview and Its Total Revenue 13.3.3 Microsoft Video Game Software Introduction 13.3.4 Microsoft Revenue in Video Game Software Business (2015-2020) 13.3.5 Microsoft Recent Development 13.4 EA 13.4.1 EA Company Details 13.4.2 EA Business Overview and Its Total Revenue 13.4.3 EA Video Game Software Introduction 13.4.4 EA Revenue in Video Game Software Business (2015-2020) 13.4.5 EA Recent Development 13.5 Nintendo 13.5.1 Nintendo Company Details 13.5.2 Nintendo Business Overview and Its Total Revenue 13.5.3 Nintendo Video Game Software Introduction 13.5.4 Nintendo Revenue in Video Game Software Business (2015-2020) 13.5.5 Nintendo Recent Development 13.6 Autodesk 13.6.1 Autodesk Company Details 13.6.2 Autodesk Business Overview and Its Total Revenue 13.6.3 Autodesk Video Game Software Introduction 13.6.4 Autodesk Revenue in Video Game Software Business (2015-2020) 13.6.5 Autodesk Recent Development 13.7 Singapore Polytechnic 13.7.1 Singapore Polytechnic Company Details 13.7.2 Singapore Polytechnic Business Overview and Its Total Revenue 13.7.3 Singapore Polytechnic Video Game Software Introduction 13.7.4 Singapore Polytechnic Revenue in Video Game Software Business (2015-2020) 13.7.5 Singapore Polytechnic Recent Development 13.8 SEGA 13.8.1 SEGA Company Details 13.8.2 SEGA Business Overview and Its Total Revenue 13.8.3 SEGA Video Game Software Introduction 13.8.4 SEGA Revenue in Video Game Software Business (2015-2020) 13.8.5 SEGA Recent Development 13.9 Vivendi 13.9.1 Vivendi Company Details 13.9.2 Vivendi Business Overview and Its Total Revenue 13.9.3 Vivendi Video Game Software Introduction 13.9.4 Vivendi Revenue in Video Game Software Business (2015-2020) 13.9.5 Vivendi Recent Development 13.10 Capcom 13.10.1 Capcom Company Details 13.10.2 Capcom Business Overview and Its Total Revenue 13.10.3 Capcom Video Game Software Introduction 13.10.4 Capcom Revenue in Video Game Software Business (2015-2020) 13.10.5 Capcom Recent Development 14 Analyst's Viewpoints/Conclusions 15 Appendix 15.1 Research Methodology 15.1.1 Methodology/Research Approach 15.1.2 Data Source 15.2 Disclaimer 15.3 Author Details
List of Tables Table 1. Video Game Software Key Market Segments Table 2. Key Players Covered: Ranking by Video Game Software Revenue Table 3. Ranking of Global Top Video Game Software Manufacturers by Revenue (US$ Million) in 2019 Table 4. Global Video Game Software Market Size Growth Rate by Type (US$ Million): 2020 VS 2026 Table 5. Key Players of Browser Games Table 6. Key Players of PC Games Table 7. Key Players of Smart Phone/Tablet Games Table 8. Key Players of Console Games Table 9. COVID-19 Impact Global Market: (Four Video Game Software Market Size Forecast Scenarios) Table 10. Opportunities and Trends for Video Game Software Players in the COVID-19 Landscape Table 11. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis Table 12. Key Regions/Countries Measures against Covid-19 Impact Table 13. Proposal for Video Game Software Players to Combat Covid-19 Impact Table 14. Global Video Game Software Market Size Growth by Application (US$ Million): 2020 VS 2026 Table 15. Global Video Game Software Market Size by Regions (US$ Million): 2020 VS 2026 Table 16. Global Video Game Software Market Size by Regions (2015-2020) (US$ Million) Table 17. Global Video Game Software Market Share by Regions (2015-2020) Table 18. Global Video Game Software Forecasted Market Size by Regions (2021-2026) (US$ Million) Table 19. Global Video Game Software Market Share by Regions (2021-2026) Table 20. Market Top Trends Table 21. Key Drivers: Impact Analysis Table 22. Key Challenges Table 23. Video Game Software Market Growth Strategy Table 24. Main Points Interviewed from Key Video Game Software Players Table 25. Global Video Game Software Revenue by Players (2015-2020) (Million US$) Table 26. Global Video Game Software Market Share by Players (2015-2020) Table 27. Global Top Video Game Software Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Video Game Software as of 2019) Table 28. Global Video Game Software by Players Market Concentration Ratio (CR5 and HHI) Table 29. Key Players Headquarters and Area Served Table 30. Key Players Video Game Software Product Solution and Service Table 31. Date of Enter into Video Game Software Market Table 32. Mergers & Acquisitions, Expansion Plans Table 33. Global Video Game Software Market Size by Type (2015-2020) (Million US$) Table 34. Global Video Game Software Market Size Share by Type (2015-2020) Table 35. Global Video Game Software Revenue Market Share by Type (2021-2026) Table 36. Global Video Game Software Market Size Share by Application (2015-2020) Table 37. Global Video Game Software Market Size by Application (2015-2020) (Million US$) Table 38. Global Video Game Software Market Size Share by Application (2021-2026) Table 39. North America Key Players Video Game Software Revenue (2019-2020) (Million US$) Table 40. North America Key Players Video Game Software Market Share (2019-2020) Table 41. North America Video Game Software Market Size by Type (2015-2020) (Million US$) Table 42. North America Video Game Software Market Share by Type (2015-2020) Table 43. North America Video Game Software Market Size by Application (2015-2020) (Million US$) Table 44. North America Video Game Software Market Share by Application (2015-2020) Table 45. Europe Key Players Video Game Software Revenue (2019-2020) (Million US$) Table 46. Europe Key Players Video Game Software Market Share (2019-2020) Table 47. Europe Video Game Software Market Size by Type (2015-2020) (Million US$) Table 48. Europe Video Game Software Market Share by Type (2015-2020) Table 49. Europe Video Game Software Market Size by Application (2015-2020) (Million US$) Table 50. Europe Video Game Software Market Share by Application (2015-2020) Table 51. China Key Players Video Game Software Revenue (2019-2020) (Million US$) Table 52. China Key Players Video Game Software Market Share (2019-2020) Table 53. China Video Game Software Market Size by Type (2015-2020) (Million US$) Table 54. China Video Game Software Market Share by Type (2015-2020) Table 55. China Video Game Software Market Size by Application (2015-2020) (Million US$) Table 56. China Video Game Software Market Share by Application (2015-2020) Table 57. Japan Key Players Video Game Software Revenue (2019-2020) (Million US$) Table 58. Japan Key Players Video Game Software Market Share (2019-2020) Table 59. Japan Video Game Software Market Size by Type (2015-2020) (Million US$) Table 60. Japan Video Game Software Market Share by Type (2015-2020) Table 61. Japan Video Game Software Market Size by Application (2015-2020) (Million US$) Table 62. Japan Video Game Software Market Share by Application (2015-2020) Table 63. Southeast Asia Key Players Video Game Software Revenue (2019-2020) (Million US$) Table 64. Southeast Asia Key Players Video Game Software Market Share (2019-2020) Table 65. Southeast Asia Video Game Software Market Size by Type (2015-2020) (Million US$) Table 66. Southeast Asia Video Game Software Market Share by Type (2015-2020) Table 67. Southeast Asia Video Game Software Market Size by Application (2015-2020) (Million US$) Table 68. Southeast Asia Video Game Software Market Share by Application (2015-2020) Table 69. India Key Players Video Game Software Revenue (2019-2020) (Million US$) Table 70. India Key Players Video Game Software Market Share (2019-2020) Table 71. India Video Game Software Market Size by Type (2015-2020) (Million US$) Table 72. India Video Game Software Market Share by Type (2015-2020) Table 73. India Video Game Software Market Size by Application (2015-2020) (Million US$) Table 74. India Video Game Software Market Share by Application (2015-2020) Table 75. Central & South America Key Players Video Game Software Revenue (2019-2020) (Million US$) Table 76. Central & South America Key Players Video Game Software Market Share (2019-2020) Table 77. Central & South America Video Game Software Market Size by Type (2015-2020) (Million US$) Table 78. Central & South America Video Game Software Market Share by Type (2015-2020) Table 79. Central & South America Video Game Software Market Size by Application (2015-2020) (Million US$) Table 80. Central & South America Video Game Software Market Share by Application (2015-2020) Table 81. Sony Company Details Table 82. Sony Business Overview Table 83. Sony Product Table 84. Sony Revenue in Video Game Software Business (2015-2020) (Million US$) Table 85. Sony Recent Development Table 86. Activision Blizzard Company Details Table 87. Activision Blizzard Business Overview Table 88. Activision Blizzard Product Table 89. Activision Blizzard Revenue in Video Game Software Business (2015-2020) (Million US$) Table 90. Activision Blizzard Recent Development Table 91. Microsoft Company Details Table 92. Microsoft Business Overview Table 93. Microsoft Product Table 94. Microsoft Revenue in Video Game Software Business (2015-2020) (Million US$) Table 95. Microsoft Recent Development Table 96. EA Company Details Table 97. EA Business Overview Table 98. EA Product Table 99. EA Revenue in Video Game Software Business (2015-2020) (Million US$) Table 100. EA Recent Development Table 101. Nintendo Company Details Table 102. Nintendo Business Overview Table 103. Nintendo Product Table 104. Nintendo Revenue in Video Game Software Business (2015-2020) (Million US$) Table 105. Nintendo Recent Development Table 106. Autodesk Company Details Table 107. Autodesk Business Overview Table 108. Autodesk Product Table 109. Autodesk Revenue in Video Game Software Business (2015-2020) (Million US$) Table 110. Autodesk Recent Development Table 111. Singapore Polytechnic Company Details Table 112. Singapore Polytechnic Business Overview Table 113. Singapore Polytechnic Product Table 114. Singapore Polytechnic Revenue in Video Game Software Business (2015-2020) (Million US$) Table 115. Singapore Polytechnic Recent Development Table 116. SEGA Business Overview Table 117. SEGA Product Table 118. SEGA Company Details Table 119. SEGA Revenue in Video Game Software Business (2015-2020) (Million US$) Table 120. SEGA Recent Development Table 121. Vivendi Company Details Table 122. Vivendi Business Overview Table 123. Vivendi Product Table 124. Vivendi Revenue in Video Game Software Business (2015-2020) (Million US$) Table 125. Vivendi Recent Development Table 126. Capcom Company Details Table 127. Capcom Business Overview Table 128. Capcom Product Table 129. Capcom Revenue in Video Game Software Business (2015-2020) (Million US$) Table 130. Capcom Recent Development Table 131. Research Programs/Design for This Report Table 132. Key Data Information from Secondary Sources Table 133. Key Data Information from Primary Sources List of Figures Figure 1. Global Video Game Software Market Share by Type: 2020 VS 2026 Figure 2. Browser Games Features Figure 3. PC Games Features Figure 4. Smart Phone/Tablet Games Features Figure 5. Console Games Features Figure 6. Global Video Game Software Market Share by Application: 2020 VS 2026 Figure 7. Stand-alone Games Case Studies Figure 8. Online Games Case Studies Figure 9. Video Game Software Report Years Considered Figure 10. Global Video Game Software Market Size YoY Growth 2015-2026 (US$ Million) Figure 11. Global Video Game Software Market Share by Regions: 2020 VS 2026 Figure 12. Global Video Game Software Market Share by Regions (2021-2026) Figure 13. Porter's Five Forces Analysis Figure 14. Global Video Game Software Market Share by Players in 2019 Figure 15. Global Top Video Game Software Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Video Game Software as of 2019 Figure 16. The Top 10 and 5 Players Market Share by Video Game Software Revenue in 2019 Figure 17. North America Video Game Software Market Size YoY Growth (2015-2020) (Million US$) Figure 18. Europe Video Game Software Market Size YoY Growth (2015-2020) (Million US$) Figure 19. China Video Game Software Market Size YoY Growth (2015-2020) (Million US$) Figure 20. Japan Video Game Software Market Size YoY Growth (2015-2020) (Million US$) Figure 21. Southeast Asia Video Game Software Market Size YoY Growth (2015-2020) (Million US$) Figure 22. India Video Game Software Market Size YoY Growth (2015-2020) (Million US$) Figure 23. Central & South America Video Game Software Market Size YoY Growth (2015-2020) (Million US$) Figure 24. Sony Total Revenue (US$ Million): 2019 Compared with 2018 Figure 25. Sony Revenue Growth Rate in Video Game Software Business (2015-2020) Figure 26. Activision Blizzard Total Revenue (US$ Million): 2019 Compared with 2018 Figure 27. Activision Blizzard Revenue Growth Rate in Video Game Software Business (2015-2020) Figure 28. Microsoft Total Revenue (US$ Million): 2019 Compared with 2018 Figure 29. Microsoft Revenue Growth Rate in Video Game Software Business (2015-2020) Figure 30. EA Total Revenue (US$ Million): 2019 Compared with 2018 Figure 31. EA Revenue Growth Rate in Video Game Software Business (2015-2020) Figure 32. Nintendo Total Revenue (US$ Million): 2019 Compared with 2018 Figure 33. Nintendo Revenue Growth Rate in Video Game Software Business (2015-2020) Figure 34. Autodesk Total Revenue (US$ Million): 2019 Compared with 2018 Figure 35. Autodesk Revenue Growth Rate in Video Game Software Business (2015-2020) Figure 36. Singapore Polytechnic Total Revenue (US$ Million): 2019 Compared with 2018 Figure 37. Singapore Polytechnic Revenue Growth Rate in Video Game Software Business (2015-2020) Figure 38. SEGA Total Revenue (US$ Million): 2019 Compared with 2018 Figure 39. SEGA Revenue Growth Rate in Video Game Software Business (2015-2020) Figure 40. Vivendi Total Revenue (US$ Million): 2019 Compared with 2018 Figure 41. Vivendi Revenue Growth Rate in Video Game Software Business (2015-2020) Figure 42. Capcom Total Revenue (US$ Million): 2019 Compared with 2018 Figure 43. Capcom Revenue Growth Rate in Video Game Software Business (2015-2020) Figure 44. Bottom-up and Top-down Approaches for This Report Figure 45. Data Triangulation Figure 46. Key Executives Interviewed
Sony Activision Blizzard Microsoft EA Nintendo Autodesk Singapore Polytechnic SEGA Vivendi Capcom
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