2014-2026 Global Social Gaming Industry Market Research Report, Segment by Player, Type, Application, Marketing Channel, and Region

SKU ID :Maia-15085647 | Published Date: 14-Jan-2020 | No. of pages: 135
Table of Content 1 Introduction 1.1 Objective of the Study 1.2 Definition of the Market 1.3 Market Scope 1.3.1 Market Segment by Type, Application and Marketing Channel 1.3.2 Major Regions Covered (North America, Europe, Asia Pacific, Mid East & Africa) 1.4 Years Considered for the Study (2014-2026) 1.5 Currency Considered (U.S. Dollar) 1.6 Stakeholders 2 Key Findings of the Study 3 Market Dynamics 3.1 Driving Factors for this Market 3.2 Factors Challenging the Market 3.3 Opportunities of the Global Social Gaming Market (Regions, Growing/Emerging Downstream Market Analysis) 3.4 Technological and Market Developments in the Social Gaming Market 3.5 Industry News by Region 3.6 Regulatory Scenario by Region/Country 3.7 Market Investment Scenario Strategic Recommendations Analysis 4 Value Chain of the Social Gaming Market 4.1 Value Chain Status 4.2 Upstream Raw Material Analysis 4.3 Midstream Major Company Analysis (by Manufacturing Base, by Product Type) 4.4 Distributors/Traders 4.5 Downstream Major Customer Analysis (by Region) 5 Global Social Gaming Market-Segmentation by Type 5.1 Mobiles 5.2 Tablets 5.3 PC 6 Global Social Gaming Market-Segmentation by Application 6.1 Kids 6.2 Adults 7 Global Social Gaming Market-Segmentation by Marketing Channel 7.1 Traditional Marketing Channel (Offline) 7.2 Online Channel 8 Competitive Intelligence – Company Profiles 8.1 PlayJam 8.1.1 PlayJam Profile 8.1.2 PlayJam Sales, Growth Rate and Global Market Share from 2014-2019E 8.1.3 PlayJam Product/Solution Launches and Enhancements Analysis 8.1.4 PlayJam Business Overview/Recent Development/Acquisitions 8.2 SGN 8.2.1 SGN Profile 8.2.2 SGN Sales, Growth Rate and Global Market Share from 2014-2019E 8.2.3 SGN Product/Solution Launches and Enhancements Analysis 8.2.4 SGN Business Overview/Recent Development/Acquisitions 8.3 NVIDIA 8.3.1 NVIDIA Profile 8.3.2 NVIDIA Sales, Growth Rate and Global Market Share from 2014-2019E 8.3.3 NVIDIA Product/Solution Launches and Enhancements Analysis 8.3.4 NVIDIA Business Overview/Recent Development/Acquisitions 8.4 Rovio Entertainment 8.4.1 Rovio Entertainment Profile 8.4.2 Rovio Entertainment Sales, Growth Rate and Global Market Share from 2014-2019E 8.4.3 Rovio Entertainment Product/Solution Launches and Enhancements Analysis 8.4.4 Rovio Entertainment Business Overview/Recent Development/Acquisitions 8.5 Gameloft 8.5.1 Gameloft Profile 8.5.2 Gameloft Sales, Growth Rate and Global Market Share from 2014-2019E 8.5.3 Gameloft Product/Solution Launches and Enhancements Analysis 8.5.4 Gameloft Business Overview/Recent Development/Acquisitions 8.6 Sony 8.6.1 Sony Profile 8.6.2 Sony Sales, Growth Rate and Global Market Share from 2014-2019E 8.6.3 Sony Product/Solution Launches and Enhancements Analysis 8.6.4 Sony Business Overview/Recent Development/Acquisitions 8.7 Valve Corporation 8.7.1 Valve Corporation Profile 8.7.2 Valve Corporation Sales, Growth Rate and Global Market Share from 2014-2019E 8.7.3 Valve Corporation Product/Solution Launches and Enhancements Analysis 8.7.4 Valve Corporation Business Overview/Recent Development/Acquisitions 8.8 Zynga 8.8.1 Zynga Profile 8.8.2 Zynga Sales, Growth Rate and Global Market Share from 2014-2019E 8.8.3 Zynga Product/Solution Launches and Enhancements Analysis 8.8.4 Zynga Business Overview/Recent Development/Acquisitions 8.9 Playdom 8.9.1 Playdom Profile 8.9.2 Playdom Sales, Growth Rate and Global Market Share from 2014-2019E 8.9.3 Playdom Product/Solution Launches and Enhancements Analysis 8.9.4 Playdom Business Overview/Recent Development/Acquisitions 8.10 Bluestack Systems 8.10.1 Bluestack Systems Profile 8.10.2 Bluestack Systems Sales, Growth Rate and Global Market Share from 2014-2019E 8.10.3 Bluestack Systems Product/Solution Launches and Enhancements Analysis 8.10.4 Bluestack Systems Business Overview/Recent Development/Acquisitions 8.11 Microsoft 8.11.1 Microsoft Profile 8.11.2 Microsoft Sales, Growth Rate and Global Market Share from 2014-2019E 8.11.3 Microsoft Product/Solution Launches and Enhancements Analysis 8.11.4 Microsoft Business Overview/Recent Development/Acquisitions 8.12 Nintendo 8.12.1 Nintendo Profile 8.12.2 Nintendo Sales, Growth Rate and Global Market Share from 2014-2019E 8.12.3 Nintendo Product/Solution Launches and Enhancements Analysis 8.12.4 Nintendo Business Overview/Recent Development/Acquisitions 9 Global Social Gaming Market-Segmentation by Geography 10 North America 10.1 North America Social Gaming Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2014-2019E 10.2 North America Social Gaming Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2014-2019E 10.3 North America Social Gaming Production Analysis from 2014-2019E 10.4 North America Social Gaming Consumption Analysis from 2014-2019E 10.5 North America Social Gaming Import and Export from 2014-2019E 10.6 North America Social Gaming Value, Production and Market Share by Type (2014-2019E) 10.7 North America Social Gaming Consumption, Value and Market Share by Application (2014-2019E) 10.8 North America Social Gaming by Country (United States, Canada) 10.8.1 North America Social Gaming Sales by Country (2014-2019E) 10.8.2 North America Social Gaming Consumption Value by Country (2014-2019E) 10.9 North America Social Gaming Market PEST Analysis 11 Europe 11.1 Europe Social Gaming Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2014-2019E 11.2 Europe Social Gaming Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2014-2019E 11.3 Europe Social Gaming Production Analysis from 2014-2019E 11.4 Europe Social Gaming Consumption Analysis from 2014-2019E 11.5 Europe Social Gaming Import and Export from 2014-2019E 11.6 Europe Social Gaming Value, Production and Market Share by Type (2014-2019E) 11.7 Europe Social Gaming Consumption, Value and Market Share by Application (2014-2019E) 11.8 Europe Social Gaming by Country (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden, Poland, Belgium) 11.8.1 Europe Social Gaming Sales by Country (2014-2019E) 11.8.2 Europe Social Gaming Consumption Value by Country (2014-2019E) 11.9 Europe Social Gaming Market PEST Analysis 12 Asia-Pacific 12.1 Asia-Pacific Social Gaming Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2014-2019E 12.2 Asia-Pacific Social Gaming Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2014-2019E 12.3 Asia-Pacific Social Gaming Production Analysis from 2014-2019E 12.4 Asia-Pacific Social Gaming Consumption Analysis from 2014-2019E 12.5 Asia-Pacific Social Gaming Import and Export from 2014-2019E 12.6 Asia-Pacific Social Gaming Value, Production and Market Share by Type (2014-2019E) 12.7 Asia-Pacific Social Gaming Consumption, Value and Market Share by Application (2014-2019E) 12.8 Asia-Pacific Social Gaming by Country (China, Japan, South Korea, Australia, India, Taiwan, Indonesia, Thailand, Philippines, Malaysia) 12.8.1 Asia-Pacific Social Gaming Sales by Country (2014-2019E) 12.8.2 Asia-Pacific Social Gaming Consumption Value by Country (2014-2019E) 12.9 Asia-Pacific Social Gaming Market PEST Analysis 13 Latin America 13.1 Latin America Social Gaming Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2014-2019E 13.2 Latin America Social Gaming Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2014-2019E 13.3 Latin America Social Gaming Production Analysis from 2014-2019E 13.4 Latin America Social Gaming Consumption Analysis from 2014-2019E 13.5 Latin America Social Gaming Import and Export from 2014-2019E 13.6 Latin America Social Gaming Value, Production and Market Share by Type (2014-2019E) 13.7 Latin America Social Gaming Consumption, Value and Market Share by Application (2014-2019E) 13.8 Latin America Social Gaming by Country (Brazil, Mexico, Argentina, Columbia, Chile) 13.8.1 Latin America Social Gaming Sales by Country (2014-2019E) 13.8.2 Latin America Social Gaming Consumption Value by Country (2014-2019E) 13.9 Latin America Social Gaming Market PEST Analysis 14 Middle East & Africa 14.1 Middle East & Africa Social Gaming Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2014-2019E 14.2 Middle East & Africa Social Gaming Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2014-2019E 14.3 Middle East & Africa Social Gaming Production Analysis from 2014-2019E 14.4 Middle East & Africa Social Gaming Consumption Analysis from 2014-2019E 14.5 Middle East & Africa Social Gaming Import and Export from 2014-2019E 14.6 Middle East & Africa Social Gaming Value, Production and Market Share by Type (2014-2019E) 14.7 Middle East & Africa Social Gaming Consumption, Value and Market Share by Application (2014-2019E) 14.8 Middle East & Africa Social Gaming by Country (Saudi Arabia, UAE, Egypt, Nigeria, South Africa) 14.8.1 Middle East & Africa Social Gaming Sales by Country (2014-2019E) 14.8.2 Middle East & Africa Social Gaming Consumption Value by Country (2014-2019E) 14.9 Middle East & Africa Social Gaming Market PEST Analysis 15 Future Forecast of the Global Social Gaming Market from 2018-2026 15.1 Future Forecast of the Global Social Gaming Market from 2019-2026 Segment by Region 15.2 Global Social Gaming Production and Growth Rate Forecast by Type (2019-2026) 15.3 Global Social Gaming Consumption and Growth Rate Forecast by Application (2019-2026) 16 Appendix 16.1 Methodology 16.2 Research Data Source
List of Tables and Figures Global Social Gaming Market Value ($) and Growth Rate of Social Gaming from 2014-2026 Global Social Gaming Production and Growth Rate Segment by Product Type from 2014-2026F Global Social Gaming Consumption and Growth Rate Segment by Application from 2014-2019E Figure Social Gaming Picture Table Product Specifications of Social Gaming Table Driving Factors for this Market Table Industry News of Social Gaming Market Figure Value Chain Status of Social Gaming Table Midstream Major Company Analysis (by Manufacturing Base, by Product Type) Table Distributors/Traders Table Downstream Major Customer Analysis (by Region, by Preference) Table Global Social Gaming Production and Growth Rate Segment by Product Type from 2014-2019E Table Global Social Gaming Value ($) and Growth Rate Segment by Product Type from 2014-2019E Figure Mobiles of Social Gaming Figure Tablets of Social Gaming Figure PC of Social Gaming Table Global Social Gaming Consumption and Growth Rate Segment by Application from 2014-2019E Table Global Social Gaming Value ($) and Growth Rate Segment by Application from 2014-2019E Figure Kids of Social Gaming Figure Adults of Social Gaming Table Global Social Gaming Consumption and Growth Rate Segment by Marketing Channel from 2014-2019E Table Global Social Gaming Value ($) and Growth Rate Segment by Marketing Channel from 2014-2019E Figure Traditional Marketing Channel (Offline) of Social Gaming Figure Online Channel of Social Gaming Table PlayJam Profile (Company Name, Plants Distribution, Sales Region) Figure PlayJam Sales and Growth Rate from 2014-2019E Figure PlayJam Revenue ($) and Global Market Share from 2014-2019E Table PlayJam Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table SGN Profile (Company Name, Plants Distribution, Sales Region) Figure SGN Sales and Growth Rate from 2014-2019E Figure SGN Revenue ($) and Global Market Share from 2014-2019E Table SGN Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table NVIDIA Profile (Company Name, Plants Distribution, Sales Region) Figure NVIDIA Sales and Growth Rate from 2014-2019E Figure NVIDIA Revenue ($) and Global Market Share from 2014-2019E Table NVIDIA Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table Rovio Entertainment Profile (Company Name, Plants Distribution, Sales Region) Figure Rovio Entertainment Sales and Growth Rate from 2014-2019E Figure Rovio Entertainment Revenue ($) and Global Market Share from 2014-2019E Table Rovio Entertainment Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table Gameloft Profile (Company Name, Plants Distribution, Sales Region) Figure Gameloft Sales and Growth Rate from 2014-2019E Figure Gameloft Revenue ($) and Global Market Share from 2014-2019E Table Gameloft Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table Sony Profile (Company Name, Plants Distribution, Sales Region) Figure Sony Sales and Growth Rate from 2014-2019E Figure Sony Revenue ($) and Global Market Share from 2014-2019E Table Sony Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table Valve Corporation Profile (Company Name, Plants Distribution, Sales Region) Figure Valve Corporation Sales and Growth Rate from 2014-2019E Figure Valve Corporation Revenue ($) and Global Market Share from 2014-2019E Table Valve Corporation Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table Zynga Profile (Company Name, Plants Distribution, Sales Region) Figure Zynga Sales and Growth Rate from 2014-2019E Figure Zynga Revenue ($) and Global Market Share from 2014-2019E Table Zynga Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table Playdom Profile (Company Name, Plants Distribution, Sales Region) Figure Playdom Sales and Growth Rate from 2014-2019E Figure Playdom Revenue ($) and Global Market Share from 2014-2019E Table Playdom Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table Bluestack Systems Profile (Company Name, Plants Distribution, Sales Region) Figure Bluestack Systems Sales and Growth Rate from 2014-2019E Figure Bluestack Systems Revenue ($) and Global Market Share from 2014-2019E Table Bluestack Systems Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table Microsoft Profile (Company Name, Plants Distribution, Sales Region) Figure Microsoft Sales and Growth Rate from 2014-2019E Figure Microsoft Revenue ($) and Global Market Share from 2014-2019E Table Microsoft Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table Nintendo Profile (Company Name, Plants Distribution, Sales Region) Figure Nintendo Sales and Growth Rate from 2014-2019E Figure Nintendo Revenue ($) and Global Market Share from 2014-2019E Table Nintendo Social Gaming Sales, Price, Revenue, Gross Margin (2014-2019E) Table Global Social Gaming Production Value ($) by Region from 2014-2019E Table Global Social Gaming Production Value Share by Region from 2014-2019E Table Global Social Gaming Production by Region from 2014-2019E Table Global Social Gaming Consumption Value ($) by Region from 2014-2019E Table Global Social Gaming Consumption by Region from 2014-2019E Table North America Social Gaming Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2014-2019E Table North America Social Gaming Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2014-2019E Table North America Social Gaming Import and Export from 2014-2019E Table North America Social Gaming Value ($) by Type (2014-2019E) Table North America Social Gaming Production by Type (2014-2019E) Table North America Social Gaming Consumption by Application (2014-2019E) Table North America Social Gaming Consumption by Country (2014-2019E) Table North America Social Gaming Consumption Value ($) by Country (2014-2019E) Figure North America Social Gaming Market PEST Analysis Table Europe Social Gaming Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2014-2019E Table Europe Social Gaming Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2014-2019E Table Europe Social Gaming Import and Export from 2014-2019E Table Europe Social Gaming Value ($) by Type (2014-2019E) Table Europe Social Gaming Production by Type (2014-2019E) Table Europe Social Gaming Consumption by Application (2014-2019E) Table Europe Social Gaming Consumption by Country (2014-2019E) Table Europe Social Gaming Consumption Value ($) by Country (2014-2019E) Figure Europe Social Gaming Market PEST Analysis Table Asia-Pacific Social Gaming Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2014-2019E Table Asia-Pacific Social Gaming Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2014-2019E Table Asia-Pacific Social Gaming Import and Export from 2014-2019E Table Asia-Pacific Social Gaming Value ($) by Type (2014-2019E) Table Asia-Pacific Social Gaming Production by Type (2014-2019E) Table Asia-Pacific Social Gaming Consumption by Application (2014-2019E) Table Asia-Pacific Social Gaming Consumption by Country (2014-2019E) Table Asia-Pacific Social Gaming Consumption Value ($) by Country (2014-2019E) Figure Asia-Pacific Social Gaming Market PEST Analysis Table Latin America Social Gaming Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2014-2019E Table Latin America Social Gaming Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2014-2019E Table Latin America Social Gaming Import and Export from 2014-2019E Table Latin America Social Gaming Value ($) by Type (2014-2019E) Table Latin America Social Gaming Production by Type (2014-2019E) Table Latin America Social Gaming Consumption by Application (2014-2019E) Table Latin America Social Gaming Consumption by Country (2014-2019E) Table Latin America Social Gaming Consumption Value ($) by Country (2014-2019E) Figure Latin America Social Gaming Market PEST Analysis Table Middle East & Africa Social Gaming Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2014-2019E Table Middle East & Africa Social Gaming Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2014-2019E Table Middle East & Africa Social Gaming Import and Export from 2014-2019E Table Middle East & Africa Social Gaming Value ($) by Type (2014-2019E) Table Middle East & Africa Social Gaming Production by Type (2014-2019E) Table Middle East & Africa Social Gaming Consumption by Application (2014-2019E) Table Middle East & Africa Social Gaming Consumption by Country (2014-2019E) Table Middle East & Africa Social Gaming Consumption Value ($) by Country (2014-2019E) Figure Middle East & Africa Social Gaming Market PEST Analysis Table Global Social Gaming Value ($) and Growth Rate Forecast by Region (2018-2026) Table Global Social Gaming Production and Growth Rate Forecast by Region (2019-2026) Table Global Social Gaming Consumption and Growth Rate Forecast by Region (2019-2026) Table Global Social Gaming Production and Growth Rate Forecast by Type (2019-2026) Table Global Social Gaming Consumption and Growth Rate Forecast by Application (2019-2026)
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