2014-2026 Global Location-based Virtual Reality (VR) Industry Market Research Report, Segment by Player, Type, Application, Marketing Channel, and Region

SKU ID :Maia-14970846 | Published Date: 06-Dec-2019 | No. of pages: 118
Table of Content 1 Introduction 1.1 Objective of the Study 1.2 Definition of the Market 1.3 Market Scope 1.3.1 Market Segment by Type, Application and Marketing Channel 1.3.2 Major Regions Covered (North America, Europe, Asia Pacific, Mid East & Africa) 1.4 Years Considered for the Study (2014-2026) 1.5 Currency Considered (U.S. Dollar) 1.6 Stakeholders 2 Key Findings of the Study 3 Market Dynamics 3.1 Driving Factors for this Market 3.2 Factors Challenging the Market 3.3 Opportunities of the Global Location-based Virtual Reality (VR) Market (Regions, Growing/Emerging Downstream Market Analysis) 3.4 Technological and Market Developments in the Location-based Virtual Reality (VR) Market 3.5 Industry News by Region 3.6 Regulatory Scenario by Region/Country 3.7 Market Investment Scenario Strategic Recommendations Analysis 4 Value Chain of the Location-based Virtual Reality (VR) Market 4.1 Value Chain Status 4.2 Upstream Raw Material Analysis 4.3 Midstream Major Company Analysis (by Manufacturing Base, by Product Type) 4.4 Distributors/Traders 4.5 Downstream Major Customer Analysis (by Region) 5 Global Location-based Virtual Reality (VR) Market-Segmentation by Type 5.1 Hardware (VR Headsets, Controller, etc.) 5.2 Software 6 Global Location-based Virtual Reality (VR) Market-Segmentation by Application 6.1 VR Arcades 6.2 VR Cinemas 6.3 VR Theme Parks 6.4 Entertainment Centers 6.5 Others 7 Global Location-based Virtual Reality (VR) Market-Segmentation by Marketing Channel 7.1 Traditional Marketing Channel (Offline) 7.2 Online Channel 8 Competitive Intelligence – Company Profiles 8.1 VRstudios Inc. 8.1.1 VRstudios Inc. Profile 8.1.2 VRstudios Inc. Sales, Growth Rate and Global Market Share from 2014-2019E 8.1.3 VRstudios Inc. Product/Solution Launches and Enhancements Analysis 8.1.4 VRstudios Inc. Business Overview/Recent Development/Acquisitions 8.2 HTC VIVE 8.2.1 HTC VIVE Profile 8.2.2 HTC VIVE Sales, Growth Rate and Global Market Share from 2014-2019E 8.2.3 HTC VIVE Product/Solution Launches and Enhancements Analysis 8.2.4 HTC VIVE Business Overview/Recent Development/Acquisitions 8.3 Exit Reality 8.3.1 Exit Reality Profile 8.3.2 Exit Reality Sales, Growth Rate and Global Market Share from 2014-2019E 8.3.3 Exit Reality Product/Solution Launches and Enhancements Analysis 8.3.4 Exit Reality Business Overview/Recent Development/Acquisitions 8.4 The VOID LLC 8.4.1 The VOID LLC Profile 8.4.2 The VOID LLC Sales, Growth Rate and Global Market Share from 2014-2019E 8.4.3 The VOID LLC Product/Solution Launches and Enhancements Analysis 8.4.4 The VOID LLC Business Overview/Recent Development/Acquisitions 8.5 IMAX Corp. (Closed in 2019) 8.5.1 IMAX Corp. (Closed in 2019) Profile 8.5.2 IMAX Corp. (Closed in 2019) Sales, Growth Rate and Global Market Share from 2014-2019E 8.5.3 IMAX Corp. (Closed in 2019) Product/Solution Launches and Enhancements Analysis 8.5.4 IMAX Corp. (Closed in 2019) Business Overview/Recent Development/Acquisitions 9 Global Location-based Virtual Reality (VR) Market-Segmentation by Geography 10 North America 10.1 North America Location-based Virtual Reality (VR) Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2014-2019E 10.2 North America Location-based Virtual Reality (VR) Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2014-2019E 10.3 North America Location-based Virtual Reality (VR) Production Analysis from 2014-2019E 10.4 North America Location-based Virtual Reality (VR) Consumption Analysis from 2014-2019E 10.5 North America Location-based Virtual Reality (VR) Import and Export from 2014-2019E 10.6 North America Location-based Virtual Reality (VR) Value, Production and Market Share by Type (2014-2019E) 10.7 North America Location-based Virtual Reality (VR) Consumption, Value and Market Share by Application (2014-2019E) 10.8 North America Location-based Virtual Reality (VR) by Country (United States, Canada) 10.8.1 North America Location-based Virtual Reality (VR) Sales by Country (2014-2019E) 10.8.2 North America Location-based Virtual Reality (VR) Consumption Value by Country (2014-2019E) 10.9 North America Location-based Virtual Reality (VR) Market PEST Analysis 11 Europe 11.1 Europe Location-based Virtual Reality (VR) Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2014-2019E 11.2 Europe Location-based Virtual Reality (VR) Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2014-2019E 11.3 Europe Location-based Virtual Reality (VR) Production Analysis from 2014-2019E 11.4 Europe Location-based Virtual Reality (VR) Consumption Analysis from 2014-2019E 11.5 Europe Location-based Virtual Reality (VR) Import and Export from 2014-2019E 11.6 Europe Location-based Virtual Reality (VR) Value, Production and Market Share by Type (2014-2019E) 11.7 Europe Location-based Virtual Reality (VR) Consumption, Value and Market Share by Application (2014-2019E) 11.8 Europe Location-based Virtual Reality (VR) by Country (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden, Poland, Belgium) 11.8.1 Europe Location-based Virtual Reality (VR) Sales by Country (2014-2019E) 11.8.2 Europe Location-based Virtual Reality (VR) Consumption Value by Country (2014-2019E) 11.9 Europe Location-based Virtual Reality (VR) Market PEST Analysis 12 Asia-Pacific 12.1 Asia-Pacific Location-based Virtual Reality (VR) Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2014-2019E 12.2 Asia-Pacific Location-based Virtual Reality (VR) Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2014-2019E 12.3 Asia-Pacific Location-based Virtual Reality (VR) Production Analysis from 2014-2019E 12.4 Asia-Pacific Location-based Virtual Reality (VR) Consumption Analysis from 2014-2019E 12.5 Asia-Pacific Location-based Virtual Reality (VR) Import and Export from 2014-2019E 12.6 Asia-Pacific Location-based Virtual Reality (VR) Value, Production and Market Share by Type (2014-2019E) 12.7 Asia-Pacific Location-based Virtual Reality (VR) Consumption, Value and Market Share by Application (2014-2019E) 12.8 Asia-Pacific Location-based Virtual Reality (VR) by Country (China, Japan, South Korea, Australia, India, Taiwan, Indonesia, Thailand, Philippines, Malaysia) 12.8.1 Asia-Pacific Location-based Virtual Reality (VR) Sales by Country (2014-2019E) 12.8.2 Asia-Pacific Location-based Virtual Reality (VR) Consumption Value by Country (2014-2019E) 12.9 Asia-Pacific Location-based Virtual Reality (VR) Market PEST Analysis 13 Latin America 13.1 Latin America Location-based Virtual Reality (VR) Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2014-2019E 13.2 Latin America Location-based Virtual Reality (VR) Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2014-2019E 13.3 Latin America Location-based Virtual Reality (VR) Production Analysis from 2014-2019E 13.4 Latin America Location-based Virtual Reality (VR) Consumption Analysis from 2014-2019E 13.5 Latin America Location-based Virtual Reality (VR) Import and Export from 2014-2019E 13.6 Latin America Location-based Virtual Reality (VR) Value, Production and Market Share by Type (2014-2019E) 13.7 Latin America Location-based Virtual Reality (VR) Consumption, Value and Market Share by Application (2014-2019E) 13.8 Latin America Location-based Virtual Reality (VR) by Country (Brazil, Mexico, Argentina, Columbia, Chile) 13.8.1 Latin America Location-based Virtual Reality (VR) Sales by Country (2014-2019E) 13.8.2 Latin America Location-based Virtual Reality (VR) Consumption Value by Country (2014-2019E) 13.9 Latin America Location-based Virtual Reality (VR) Market PEST Analysis 14 Middle East & Africa 14.1 Middle East & Africa Location-based Virtual Reality (VR) Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2014-2019E 14.2 Middle East & Africa Location-based Virtual Reality (VR) Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2014-2019E 14.3 Middle East & Africa Location-based Virtual Reality (VR) Production Analysis from 2014-2019E 14.4 Middle East & Africa Location-based Virtual Reality (VR) Consumption Analysis from 2014-2019E 14.5 Middle East & Africa Location-based Virtual Reality (VR) Import and Export from 2014-2019E 14.6 Middle East & Africa Location-based Virtual Reality (VR) Value, Production and Market Share by Type (2014-2019E) 14.7 Middle East & Africa Location-based Virtual Reality (VR) Consumption, Value and Market Share by Application (2014-2019E) 14.8 Middle East & Africa Location-based Virtual Reality (VR) by Country (Saudi Arabia, UAE, Egypt, Nigeria, South Africa) 14.8.1 Middle East & Africa Location-based Virtual Reality (VR) Sales by Country (2014-2019E) 14.8.2 Middle East & Africa Location-based Virtual Reality (VR) Consumption Value by Country (2014-2019E) 14.9 Middle East & Africa Location-based Virtual Reality (VR) Market PEST Analysis 15 Future Forecast of the Global Location-based Virtual Reality (VR) Market from 2018-2026 15.1 Future Forecast of the Global Location-based Virtual Reality (VR) Market from 2019-2026 Segment by Region 15.2 Global Location-based Virtual Reality (VR) Production and Growth Rate Forecast by Type (2019-2026) 15.3 Global Location-based Virtual Reality (VR) Consumption and Growth Rate Forecast by Application (2019-2026) 16 Appendix 16.1 Methodology 16.2 Research Data Source
List of Tables and Figures Global Location-based Virtual Reality (VR) Market Value ($) and Growth Rate of Location-based Virtual Reality (VR) from 2014-2026 Global Location-based Virtual Reality (VR) Production and Growth Rate Segment by Product Type from 2014-2026F Global Location-based Virtual Reality (VR) Consumption and Growth Rate Segment by Application from 2014-2019E Figure Location-based Virtual Reality (VR) Picture Table Product Specifications of Location-based Virtual Reality (VR) Table Driving Factors for this Market Table Industry News of Location-based Virtual Reality (VR) Market Figure Value Chain Status of Location-based Virtual Reality (VR) Table Midstream Major Company Analysis (by Manufacturing Base, by Product Type) Table Distributors/Traders Table Downstream Major Customer Analysis (by Region, by Preference) Table Global Location-based Virtual Reality (VR) Production and Growth Rate Segment by Product Type from 2014-2019E Table Global Location-based Virtual Reality (VR) Value ($) and Growth Rate Segment by Product Type from 2014-2019E Figure Hardware (VR Headsets, Controller, etc.) of Location-based Virtual Reality (VR) Figure Software of Location-based Virtual Reality (VR) Table Global Location-based Virtual Reality (VR) Consumption and Growth Rate Segment by Application from 2014-2019E Table Global Location-based Virtual Reality (VR) Value ($) and Growth Rate Segment by Application from 2014-2019E Figure VR Arcades of Location-based Virtual Reality (VR) Figure VR Cinemas of Location-based Virtual Reality (VR) Figure VR Theme Parks of Location-based Virtual Reality (VR) Figure Entertainment Centers of Location-based Virtual Reality (VR) Figure Others of Location-based Virtual Reality (VR) Table Global Location-based Virtual Reality (VR) Consumption and Growth Rate Segment by Marketing Channel from 2014-2019E Table Global Location-based Virtual Reality (VR) Value ($) and Growth Rate Segment by Marketing Channel from 2014-2019E Figure Traditional Marketing Channel (Offline) of Location-based Virtual Reality (VR) Figure Online Channel of Location-based Virtual Reality (VR) Table VRstudios Inc. Profile (Company Name, Plants Distribution, Sales Region) Figure VRstudios Inc. Sales and Growth Rate from 2014-2019E Figure VRstudios Inc. Revenue ($) and Global Market Share from 2014-2019E Table VRstudios Inc. Location-based Virtual Reality (VR) Sales, Price, Revenue, Gross Margin (2014-2019E) Table HTC VIVE Profile (Company Name, Plants Distribution, Sales Region) Figure HTC VIVE Sales and Growth Rate from 2014-2019E Figure HTC VIVE Revenue ($) and Global Market Share from 2014-2019E Table HTC VIVE Location-based Virtual Reality (VR) Sales, Price, Revenue, Gross Margin (2014-2019E) Table Exit Reality Profile (Company Name, Plants Distribution, Sales Region) Figure Exit Reality Sales and Growth Rate from 2014-2019E Figure Exit Reality Revenue ($) and Global Market Share from 2014-2019E Table Exit Reality Location-based Virtual Reality (VR) Sales, Price, Revenue, Gross Margin (2014-2019E) Table The VOID LLC Profile (Company Name, Plants Distribution, Sales Region) Figure The VOID LLC Sales and Growth Rate from 2014-2019E Figure The VOID LLC Revenue ($) and Global Market Share from 2014-2019E Table The VOID LLC Location-based Virtual Reality (VR) Sales, Price, Revenue, Gross Margin (2014-2019E) Table IMAX Corp. (Closed in 2019) Profile (Company Name, Plants Distribution, Sales Region) Figure IMAX Corp. (Closed in 2019) Sales and Growth Rate from 2014-2019E Figure IMAX Corp. (Closed in 2019) Revenue ($) and Global Market Share from 2014-2019E Table IMAX Corp. (Closed in 2019) Location-based Virtual Reality (VR) Sales, Price, Revenue, Gross Margin (2014-2019E) Table Global Location-based Virtual Reality (VR) Production Value ($) by Region from 2014-2019E Table Global Location-based Virtual Reality (VR) Production Value Share by Region from 2014-2019E Table Global Location-based Virtual Reality (VR) Production by Region from 2014-2019E Table Global Location-based Virtual Reality (VR) Consumption Value ($) by Region from 2014-2019E Table Global Location-based Virtual Reality (VR) Consumption by Region from 2014-2019E Table North America Location-based Virtual Reality (VR) Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2014-2019E Table North America Location-based Virtual Reality (VR) Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2014-2019E Table North America Location-based Virtual Reality (VR) Import and Export from 2014-2019E Table North America Location-based Virtual Reality (VR) Value ($) by Type (2014-2019E) Table North America Location-based Virtual Reality (VR) Production by Type (2014-2019E) Table North America Location-based Virtual Reality (VR) Consumption by Application (2014-2019E) Table North America Location-based Virtual Reality (VR) Consumption by Country (2014-2019E) Table North America Location-based Virtual Reality (VR) Consumption Value ($) by Country (2014-2019E) Figure North America Location-based Virtual Reality (VR) Market PEST Analysis Table Europe Location-based Virtual Reality (VR) Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2014-2019E Table Europe Location-based Virtual Reality (VR) Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2014-2019E Table Europe Location-based Virtual Reality (VR) Import and Export from 2014-2019E Table Europe Location-based Virtual Reality (VR) Value ($) by Type (2014-2019E) Table Europe Location-based Virtual Reality (VR) Production by Type (2014-2019E) Table Europe Location-based Virtual Reality (VR) Consumption by Application (2014-2019E) Table Europe Location-based Virtual Reality (VR) Consumption by Country (2014-2019E) Table Europe Location-based Virtual Reality (VR) Consumption Value ($) by Country (2014-2019E) Figure Europe Location-based Virtual Reality (VR) Market PEST Analysis Table Asia-Pacific Location-based Virtual Reality (VR) Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2014-2019E Table Asia-Pacific Location-based Virtual Reality (VR) Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2014-2019E Table Asia-Pacific Location-based Virtual Reality (VR) Import and Export from 2014-2019E Table Asia-Pacific Location-based Virtual Reality (VR) Value ($) by Type (2014-2019E) Table Asia-Pacific Location-based Virtual Reality (VR) Production by Type (2014-2019E) Table Asia-Pacific Location-based Virtual Reality (VR) Consumption by Application (2014-2019E) Table Asia-Pacific Location-based Virtual Reality (VR) Consumption by Country (2014-2019E) Table Asia-Pacific Location-based Virtual Reality (VR) Consumption Value ($) by Country (2014-2019E) Figure Asia-Pacific Location-based Virtual Reality (VR) Market PEST Analysis Table Latin America Location-based Virtual Reality (VR) Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2014-2019E Table Latin America Location-based Virtual Reality (VR) Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2014-2019E Table Latin America Location-based Virtual Reality (VR) Import and Export from 2014-2019E Table Latin America Location-based Virtual Reality (VR) Value ($) by Type (2014-2019E) Table Latin America Location-based Virtual Reality (VR) Production by Type (2014-2019E) Table Latin America Location-based Virtual Reality (VR) Consumption by Application (2014-2019E) Table Latin America Location-based Virtual Reality (VR) Consumption by Country (2014-2019E) Table Latin America Location-based Virtual Reality (VR) Consumption Value ($) by Country (2014-2019E) Figure Latin America Location-based Virtual Reality (VR) Market PEST Analysis Table Middle East & Africa Location-based Virtual Reality (VR) Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2014-2019E Table Middle East & Africa Location-based Virtual Reality (VR) Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2014-2019E Table Middle East & Africa Location-based Virtual Reality (VR) Import and Export from 2014-2019E Table Middle East & Africa Location-based Virtual Reality (VR) Value ($) by Type (2014-2019E) Table Middle East & Africa Location-based Virtual Reality (VR) Production by Type (2014-2019E) Table Middle East & Africa Location-based Virtual Reality (VR) Consumption by Application (2014-2019E) Table Middle East & Africa Location-based Virtual Reality (VR) Consumption by Country (2014-2019E) Table Middle East & Africa Location-based Virtual Reality (VR) Consumption Value ($) by Country (2014-2019E) Figure Middle East & Africa Location-based Virtual Reality (VR) Market PEST Analysis Table Global Location-based Virtual Reality (VR) Value ($) and Growth Rate Forecast by Region (2018-2026) Table Global Location-based Virtual Reality (VR) Production and Growth Rate Forecast by Region (2019-2026) Table Global Location-based Virtual Reality (VR) Consumption and Growth Rate Forecast by Region (2019-2026) Table Global Location-based Virtual Reality (VR) Production and Growth Rate Forecast by Type (2019-2026) Table Global Location-based Virtual Reality (VR) Consumption and Growth Rate Forecast by Application (2019-2026)
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