Global Social Gaming Market Report, History and Forecast 2014-2025, Breakdown Data by Companies, Key Regions, Types and Application

SKU ID :QYR-14087749 | Published Date: 12-Apr-2019 | No. of pages: 108
Table of Contents Social Gaming Market Report by Company, Regions, Types and Applications, Global Status and Forecast to 2025 1 Industry Overview of Social Gaming 1.1 Social Gaming Market Overview 1.1.1 Social Gaming Product Scope 1.1.2 Market Status and Outlook 1.2 Global Social Gaming Market Size and Analysis by Regions 1.2.1 North America 1.2.2 Europe 1.2.3 China 1.2.4 Rest of Asia Pacific 1.2.5 Central & South America 1.2.6 Middle East & Africa 1.3 Social Gaming Market by Type 1.3.1 Voice Social Gaming 1.3.2 Video Social Gaming 1.4 Social Gaming Market by End Users/Application 1.4.1 Male 1.4.2 Female 2 Global Social Gaming Competition Analysis by Players 2.1 Social Gaming Market Size (Value) by Players (2018 and 2019) 2.2 Competitive Status and Trend 2.2.1 Market Concentration Rate 2.2.2 Product/Service Differences 2.2.3 New Entrants 2.2.4 The Technology Trends in Future 3 Company (Top Players) Profiles 3.1 Activision Blizzard 3.1.1 Company Profile 3.1.2 Main Business/Business Overview 3.1.3 Products, Services and Solutions 3.1.4 Social Gaming Revenue (Value) (2014-2019) 3.1.5 Recent Developments 3.2 Electronic Arts 3.2.1 Company Profile 3.2.2 Main Business/Business Overview 3.2.3 Products, Services and Solutions 3.2.4 Social Gaming Revenue (Value) (2014-2019) 3.2.5 Recent Developments 3.3 King Digital Entertainment 3.3.1 Company Profile 3.3.2 Main Business/Business Overview 3.3.3 Products, Services and Solutions 3.3.4 Social Gaming Revenue (Value) (2014-2019) 3.3.5 Recent Developments 3.4 Supercell 3.4.1 Company Profile 3.4.2 Main Business/Business Overview 3.4.3 Products, Services and Solutions 3.4.4 Social Gaming Revenue (Value) (2014-2019) 3.4.5 Recent Developments 3.5 Behaviour Interactive 3.5.1 Company Profile 3.5.2 Main Business/Business Overview 3.5.3 Products, Services and Solutions 3.5.4 Social Gaming Revenue (Value) (2014-2019) 3.5.5 Recent Developments 3.6 Wooga 3.6.1 Company Profile 3.6.2 Main Business/Business Overview 3.6.3 Products, Services and Solutions 3.6.4 Social Gaming Revenue (Value) (2014-2019) 3.6.5 Recent Developments 3.7 Zynga 3.7.1 Company Profile 3.7.2 Main Business/Business Overview 3.7.3 Products, Services and Solutions 3.7.4 Social Gaming Revenue (Value) (2014-2019) 3.7.5 Recent Developments 3.8 Etermax 3.8.1 Company Profile 3.8.2 Main Business/Business Overview 3.8.3 Products, Services and Solutions 3.8.4 Social Gaming Revenue (Value) (2014-2019) 3.8.5 Recent Developments 3.9 Peak Games 3.9.1 Company Profile 3.9.2 Main Business/Business Overview 3.9.3 Products, Services and Solutions 3.9.4 Social Gaming Revenue (Value) (2014-2019) 3.9.5 Recent Developments 3.10 Tencent 3.10.1 Company Profile 3.10.2 Main Business/Business Overview 3.10.3 Products, Services and Solutions 3.10.4 Social Gaming Revenue (Value) (2014-2019) 3.10.5 Recent Developments 3.11 TinyCo 3.12 Gameloft 3.13 CrowdStar 3.14 Aeria Games GmbH 3.15 DeNA Co., Ltd 4 Global Social Gaming Market Size by Type and Application (2014-2019) 4.1 Global Social Gaming Market Size by Type (2014-2019) 4.2 Global Social Gaming Market Size by Application (2014-2019) 4.3 Potential Application of Social Gaming in Future 4.4 Top Consumer/End Users of Social Gaming 5 North America Social Gaming Development Status and Outlook 5.1 North America Social Gaming Market Size (2014-2019) 5.2 North America Social Gaming Market Size and Market Share by Players (2018 and 2019) 6 Europe Social Gaming Development Status and Outlook 6.1 Europe Social Gaming Market Size (2014-2019) 6.2 Europe Social Gaming Market Size and Market Share by Players (2018 and 2019) 7 China Social Gaming Development Status and Outlook 7.1 China Social Gaming Market Size (2014-2019) 7.2 China Social Gaming Market Size and Market Share by Players (2018 and 2019) 8 Rest of Asia Pacific Social Gaming Development Status and Outlook 8.1 Rest of Asia Pacific Social Gaming Market Size (2014-2019) 8.2 Rest of Asia Pacific Social Gaming Market Size and Market Share by Players (2018 and 2019) 9 Central & South America Social Gaming Development Status and Outlook 9.1 Central & South America Social Gaming Market Size (2014-2019) 9.2 Central & South America Social Gaming Market Size and Market Share by Players (2018 and 2019) 10 Middle East & Africa Social Gaming Development Status and Outlook 10.1 Middle East & Africa Social Gaming Market Size (2014-2019) 10.2 Middle East & Africa Social Gaming Market Size and Market Share by Players (2018 and 2019) 11 Market Forecast by Regions, Type and Application (2019-2025) 11.1 Global Social Gaming Market Size (Value) by Regions (2019-2025) 11.1.1 North America Social Gaming Revenue and Growth Rate (2019-2025) 11.1.2 Europe Social Gaming Revenue and Growth Rate (2019-2025) 11.1.3 China Social Gaming Revenue and Growth Rate (2019-2025) 11.1.4 Rest of Asia Pacific Social Gaming Revenue and Growth Rate (2019-2025) 11.1.5 Central & South America Social Gaming Revenue and Growth Rate (2019-2025) 11.1.6 Middle East & Africa Social Gaming Revenue and Growth Rate (2019-2025) 11.2 Global Social Gaming Market Size (Value) by Type (2019-2025) 11.3 Global Social Gaming Market Size by Application (2019-2025) 12 Social Gaming Market Dynamics 12.1 Social Gaming Market Opportunities 12.2 Social Gaming Challenge and Risk 12.2.1 Competition from Opponents 12.2.2 Downside Risks of Economy 12.3 Social Gaming Market Constraints and Threat 12.3.1 Threat from Substitute 12.3.2 Government Policy 12.3.3 Technology Risks 12.4 Social Gaming Market Driving Force 12.4.1 Growing Demand from Emerging Markets 12.4.2 Potential Application 13 Market Effect Factors Analysis 13.1 Technology Progress/Risk 13.1.1 Substitutes 13.1.2 Technology Progress in Related Industry 13.2 Consumer Needs Trend/Customer Preference 13.3 External Environmental Change 13.3.1 Economic Fluctuations 13.3.2 Other Risk Factors 14 Research Finding/Conclusion 15 Appendix Methodology Analyst Introduction Data Source
List of Tables and Figures Figure Social Gaming Product Scope Figure Global Social Gaming Market Size (Million USD) (2014-2019) Table Global Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Figure Global Social Gaming Market Share by Regions in 2018 Figure North America Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Figure Europe Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Figure China Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Figure Rest of Asia Pacific Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Figure Central & South America Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Figure Middle East & Africa Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Figure Global Social Gaming Market Share by Type in 2018 Figure Voice Social Gaming Market Size (Million USD) and Growth Rate (2014-2019) Figure Video Social Gaming Market Size (Million USD) and Growth Rate (2014-2019) Figure Global Social Gaming Market Share by Application in 2018 Table Key Downstream Customer in Male Figure Social Gaming Market Size (Million USD) and Growth Rate in Male (2014-2019) Table Key Downstream Customer in Female Figure Social Gaming Market Size (Million USD) and Growth Rate in Female (2014-2019) Table Social Gaming Market Size (Million USD) by Players (2018 and 2019) Figure Social Gaming Market Size Share by Players in 2018 Figure Social Gaming Market Size Share by Players in 2019 Table Activision Blizzard Basic Information List Table Social Gaming Business Revenue (Million USD) of Activision Blizzard (2014-2019) Figure Activision Blizzard Social Gaming Business Revenue Market Share in 2018 Table Electronic Arts Basic Information List Table Social Gaming Business Revenue (Million USD) of Electronic Arts (2014-2019) Figure Electronic Arts Social Gaming Business Revenue Market Share in 2018 Table King Digital Entertainment Basic Information List Table Social Gaming Business Revenue (Million USD) of King Digital Entertainment (2014-2019) Figure King Digital Entertainment Social Gaming Business Revenue Market Share in 2018 Table Supercell Basic Information List Table Social Gaming Business Revenue (Million USD) of Supercell (2014-2019) Figure Supercell Social Gaming Business Revenue Market Share in 2018 Table Behaviour Interactive Basic Information List Table Social Gaming Business Revenue (Million USD) of Behaviour Interactive (2014-2019) Figure Behaviour Interactive Social Gaming Business Revenue Market Share in 2018 Table Wooga Basic Information List Table Social Gaming Business Revenue (Million USD) of Wooga (2014-2019) Figure Wooga Social Gaming Business Revenue Market Share in 2018 Table Zynga Basic Information List Table Social Gaming Business Revenue (Million USD) of Zynga (2014-2019) Figure Zynga Social Gaming Business Revenue Market Share in 2018 Table Etermax Basic Information List Table Social Gaming Business Revenue (Million USD) of Etermax (2014-2019) Figure Etermax Social Gaming Business Revenue Market Share in 2018 Table Peak Games Basic Information List Table Social Gaming Business Revenue (Million USD) of Peak Games (2014-2019) Figure Peak Games Social Gaming Business Revenue Market Share in 20187 Table Tencent Basic Information List Table Social Gaming Business Revenue (Million USD) of Tencent (2014-2019) Figure Tencent Social Gaming Business Revenue Market Share in 2018 Table TinyCo Basic Information List Table Gameloft Basic Information List Table CrowdStar Basic Information List Table Aeria Games GmbH Basic Information List Table DeNA Co., Ltd Basic Information List Table Global Social Gaming Market Size (Million USD) by Type (2014-2019) Figure Global Social Gaming Market Size Share by Type in 2014 Figure Global Social Gaming Market Size Share by Type in 2015 Figure Global Social Gaming Market Size Share by Type in 2016 Figure Global Social Gaming Market Size Share by Type in 2017 Figure Global Social Gaming Market Size Share by Type in 2018 Figure Global Social Gaming Market Size Share by Type in 2019 Table Global Social Gaming Market Size (Million USD) by Application (2014-2019) Figure Global Social Gaming Market Size (Million USD) by Application in 2014 Figure Global Social Gaming Market Size (Million USD) by Application in 2015 Figure Global Social Gaming Market Size (Million USD) by Application in 2015 Figure Global Social Gaming Market Size (Million USD) by Application in 2017 Figure Global Social Gaming Market Size (Million USD) by Application in 2018 Figure Global Social Gaming Market Size (Million USD) by Application in 2019 Table Top Consumer/End Users of Social Gaming Figure North America Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Table North America Social Gaming Market Size (Million USD) by Players (2014-2019) Figure North America Social Gaming Market Size Share by Players in 2018 Figure North America Social Gaming Market Size Share by Players in 2019 Figure Europe Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Table Europe Social Gaming Market Size (Million USD) by Players (2014-2019) Figure Europe Social Gaming Market Size Share by Players in 2018 Figure Europe Social Gaming Market Size Share by Players in 2019 Figure China Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Table China Social Gaming Market Size (Million USD) by Players (2014-2019) Figure China Social Gaming Market Size Share by Players in 2018 Figure China Social Gaming Market Size Share by Players in 2019 Figure Rest of Asia Pacific Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Table Rest of Asia Pacific Social Gaming Market Size (Million USD) by Players (2014-2019) Figure Rest of Asia Pacific Social Gaming Market Size Share by Players in 2018 Figure Rest of Asia Pacific Social Gaming Market Size Share by Players in 2019 Figure Central & South America Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Table Central & South America Social Gaming Market Size (Million USD) by Players (2014-2019) Figure Central & South America Social Gaming Market Size Share by Players in 2018 Figure Central & South America Social Gaming Market Size Share by Players in 2019 Figure Middle East & Africa Social Gaming Market Size (Million USD) and Growth Rate by Regions (2014-2019) Table Middle East & Africa Social Gaming Market Size (Million USD) by Players (2014-2019) Figure Middle East & Africa Social Gaming Market Size Share by Players in 2018 Figure Middle East & Africa Social Gaming Market Size Share by Players in 2019 Figure Global Social Gaming Market Size (Million USD) by Regions (2019-2025) Table Global Social Gaming Market Size (Million USD) by Regions (2019-2025) Figure Global Social Gaming Market Size Share by Regions in 2019 Figure Global Social Gaming Market Size Share by Regions in 2025 Figure North America Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Figure Europe Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Figure China Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Figure Rest of Asia Pacific Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Figure Central & South America Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Figure Middle East & Africa Social Gaming Revenue (Million USD) and Growth Rate (2019-2025) Table Global Social Gaming Market Size (Million USD) by Type (2019-2025) Figure Global Social Gaming Market Size Share by Type in 2019 Figure Global Social Gaming Market Size Share by Type in 2025 Table Global Social Gaming Market Size (Million USD) by Application (2019-2025) Figure Global Social Gaming Market Size (Million USD) by Application in 2019 Figure Global Social Gaming Market Size (Million USD) by Application in 2025
Activision Blizzard Electronic Arts King Digital Entertainment Supercell Behaviour Interactive Wooga Zynga Etermax Peak Games Tencent TinyCo Gameloft CrowdStar Aeria Games GmbH DeNA Co., Ltd
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